193,369 Commits over 4,079 Days - 1.98cph!

6 Years Ago
[D11][Tutorial] Removed duplicate tutorial action in light fire event
6 Years Ago
Added MeshCollider pool for d11worldspawn objects
6 Years Ago
Merged 35125 & 35126 to main
6 Years Ago
Use "full rect" mesh type on all sprites (except billboards)
6 Years Ago
Editor script to force "full rect" mesh type on all sprites (except billboards)
6 Years Ago
Increased Burner attack range 4->5
6 Years Ago
merge from main
6 Years Ago
[D11] Fix controls for building context height adjustment
6 Years Ago
Fixed ENT.Use not working for "ai" SENTs
6 Years Ago
ai.GetTaskID returns non global values
6 Years Ago
▌▅▆▋▄▊▆▌▊▋▄ ▉▋▆▇▌▋▆ ▌▄█▊▋▋▌▆▆▅ ▄▆▍▅ ▋▄ ▅▊▋▅▇ ▅▍▇▅ ▉▆▆▉▅▅▊ ▄▄▍█▊▆▇, █▍▌█ ▅▌▇ ▌▌▌ ▋▄▊▅▉▍▋▅ ▅█ ▅█▉ ▊▄▍█▆▍ ▆▆ ▇▍▇ ▆▆▉▊▋ (▉▋▋▇█▌▅█▉█ ▄▅▇▉ ▋▆▍▇▅▇▅ ▇▅ ▌▉ ▉▇▅▇▌▇ ▇▄▇▉▊█ ▅▅▋▍▉▍▋▌▅ ▍▌▅▅▆▌█▇ / ▊▆▉▌ ▋▌▉▄▅▊▅▋▅▍▍)
6 Years Ago
Setting up drug dealer interactions
6 Years Ago
Delete Entity.GetEntityToWorldTransformMatrix Entity.GetParentToWorldTransformMatrix => Entity.GetParentWorldTransformMatrix to match existing Entity.GetWorldTransformMatrix
6 Years Ago
Added Entity.GetParentToWorldTransformMatrix and Entity.GetEntityToWorldTransformMatrix
6 Years Ago
serverlist.AddCurrentServerToFavorites uses proper appid
6 Years Ago
RCON no longer accepts and reads from clients when there is no password set on the server RCON will drop connections that try to send too much data
6 Years Ago
Fix prefab/instance issues
6 Years Ago
Fix missing prefab assignment
6 Years Ago
More refactoring. All NPC interaction is now via interaction sets assigned to the character type.
6 Years Ago
Correct Bass.dll error code to string definitions
6 Years Ago
Update bass.dll to a SUPER SECRET version for potential crash fix
6 Years Ago
Refactor NPC commands to work better with game modes etc.
6 Years Ago
Buildlings + can now spawn NetworkEntities from a sub scene.
6 Years Ago
Fix error when using the profiler
6 Years Ago
Switch some shaders to use half precision
6 Years Ago
Change a bunch of texture sizes and compression
6 Years Ago
Progress
6 Years Ago
Removed a LOT of the old building system
6 Years Ago
6 Years Ago
▆▍▊▋ ▇▆▋▌ ▅▇█▊ █▊▋▇▍▍▅ ▆▋▋▄ /▍▄▆▅/▋▇▋▉▌█▇▇ █▉▅▉▆ █ ▉▅▇▉▉▄ ▋▇▍▋▇▉▋▄ █▍▊ ▋▅▄▍▉ █▌ ▊▆▅▆▆
6 Years Ago
[D11][Tutorial] Regenerated tutorial prefabs and map, fixed a null reference when checking for destroyed object
6 Years Ago
Pre branch split.
6 Years Ago
Subtract 6396
6 Years Ago
Add the old quality settings back
6 Years Ago
Don't render avatars in customisation editor
6 Years Ago
Fix vignette pass outside of editor
6 Years Ago
Disable realtime avatar view on the menu
6 Years Ago
▄▉▄▄▋ ▆▅ ▌▅█▉█▍█▅▇ ▊▍▌▅▊▋▊▅▆▄▇ ▌▅▆▊▋▆▅ ▉▅▍ ▊▆▊▇ & ▇▉█▆▉
6 Years Ago
[D11] [UI] Fixed translation of armoured upgrade text.
6 Years Ago
Just a quick rename of some classes first...
6 Years Ago
Merged 35113 to main
6 Years Ago
Fixed another race condition in skin unloading that could corrupt loaded skins
6 Years Ago
[D11] [UI] Increased size of input for "0" key on code lock to improve readability.
6 Years Ago
Legacy skin icon sprites also use "full rect" mesh type
6 Years Ago
[D11] [UI] [#889] fix for Crafting menu navigation overspeed (also fixes stat panel overspeed). Added check to item icon to skip code if not selectable
6 Years Ago
[D11] Possible fix for PS4 crash (#2000, #2029)
6 Years Ago
[D11] [UI] Added support for non-item icons on Quick Chat wheel. Added "Food" entry to replace "Mushrooms" for "I have" and "I want" requests.
6 Years Ago
[D11] [Audio] Checking in so I can merge with main. Getting constant crashes which I dont think are to do with my changes
6 Years Ago
[D11][UI] Display blueprint background and correct icon on Item detail panel