193,419 Commits over 4,079 Days - 1.98cph!

6 Years Ago
[D11][UI] removed unneeded layout group
6 Years Ago
[D11][UI] Improvements to Vehicle fuel storage UI, Added new loopt panel class to control Vehicle fuel storage. Removed unneeded translate call.
6 Years Ago
[D11] [Audio] Adds in popup alert sfx
6 Years Ago
[D11] [Audio] Adds in popup alert sfx
6 Years Ago
[D11][Tutorial] Added map marker for node collection and cleaned up unused asset, updated manifest
6 Years Ago
[D11] [UI] Fixed code lock navigation bar having incorrect input icons on PS4.
6 Years Ago
Undo 35217
6 Years Ago
Limit blursize of surface.CreateFont to 0-80 inclusive to avoid crashes
6 Years Ago
[D11] Re-adding Flame Turret sounds
6 Years Ago
[D11] [UI] Fixed Holding "Use" button on objects resulting in them rotating when Hammer is equipped, rather than using the item (in cases where there's only 2 options, not 3 or more).
6 Years Ago
Fixed blurry flags
6 Years Ago
[D11] [Audio] Fix map ping
6 Years Ago
[D11] [Audio] Fix map ping
6 Years Ago
Main menu screen by default
6 Years Ago
Fixed menu panel alignments
6 Years Ago
Fixed OneActiveSibling being editor only
6 Years Ago
[+] Add Unity setup change
6 Years Ago
[D11] [UI] moved the fuel remaining calculation to the server, so that we can calculate it properly in seconds
6 Years Ago
Split menu into prefabs instead of scenes
6 Years Ago
[D11][UI] Fix for broken font issues
6 Years Ago
[+] Honor strict Jenkins syntax
6 Years Ago
ServerInit fix
6 Years Ago
LOD distances optimization pass killed some lights to halve tricount
6 Years Ago
[D11] Changes for Jenkins
6 Years Ago
tweaks and backup before lootspawns
6 Years Ago
wip added brick and concrete trims
6 Years Ago
fxied lvl up UI fx
6 Years Ago
tilehighlight arrow sorting fixed award panel ui particles
6 Years Ago
Give NPCs infinite cash to buy stuff + fix inventory issue.
6 Years Ago
Remove no-longer-necessary cash sync.
6 Years Ago
adding renderpass so the FX render over the tile highlight
6 Years Ago
Removed some unused packages, updated the others.
6 Years Ago
more ui particle fix
6 Years Ago
Merge
6 Years Ago
Merge
6 Years Ago
Remove a couple of sanity check warnings.
6 Years Ago
Fixed a bunch of stuff to create a build.
6 Years Ago
Merge
6 Years Ago
Merge wider doors
6 Years Ago
Fixed some issues with multiple units per building.
6 Years Ago
fix tile warning shader fixed some ui particle tweaked mask particle shader copied dirt_lens texture in the texture asset folder
6 Years Ago
Compile fixes
6 Years Ago
Door frames and rooms now resolve connected units properly
6 Years Ago
rename NA_STEAM -> NA_P2P rename netadr_t::IsSteam -> netadr_t::IsP2P
6 Years Ago
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6 Years Ago
update to latest steam api
6 Years Ago
More textures, did sounds too
6 Years Ago
fp.steamworks 2 trial by fire
6 Years Ago
removing deprecated highlight system + references tweak transparent shaders adding color correction to vignette shader to reduce color difference in max performance mode
6 Years Ago
adding UI material to fix weird alpha stuff