192,974 Commits over 4,049 Days - 1.99cph!

6 Years Ago
[D11][Tutorial] Target will now be knocked down after single hit again, regenerated console commands
6 Years Ago
[D11] [UI] Server Info popup should now get correct info and skip admin name request entirely if playfab id stored in server info is null.
6 Years Ago
[D11] Updating a number of translation strings for world collectable items
6 Years Ago
Added poolable component to party hat
6 Years Ago
Added poolable component to scarecrow outfit, wearable barrel and dragon mask
6 Years Ago
Bank withdraws
6 Years Ago
Fix for incorrect stripping of PrefabAttributes
6 Years Ago
Added poolable component to burlap gloves, roadsign gloves and tactical gloves
6 Years Ago
Updated compound lighting to new scripts. Hobobarrel_static, bbq_static and powerline_pole_a lights have light distance culling.
6 Years Ago
[D11][Tutorial] Input lock and look anims now work again
6 Years Ago
[D11] [UI] Added admin name server info request.
6 Years Ago
[D11] [UI] map movement and zoom should now be framerate independent, and values tweaked nicer
6 Years Ago
Pass on the options menu complete
6 Years Ago
Basic depositing fully working...
6 Years Ago
[D11][Tutorial] Mountain tutorial objects now added to prefab
6 Years Ago
[D11][Tutorial] Fix for rowboat not correctly spawning, more missing references fixes
6 Years Ago
[D11] [UI] Removed unnecessary function that was causing runtime error.
6 Years Ago
[D11] [UI] updated map ping effect
6 Years Ago
Updated oil rig 2 distance flares to the new style/tech.
6 Years Ago
Jenkinsfile
6 Years Ago
[D11] [UI] removed some text left in the amount string
6 Years Ago
[D11] [UI] Removed unnecessary texts from loading screen (now only displays map seed value).
6 Years Ago
[D11][Tutorial] bear cave + tutorial habor prefabs, rocks now showing in tutorial map
6 Years Ago
Cargoship 1&2 distance flared up & light script updated.
6 Years Ago
[D11] [UI] Temporarily disabled pinging servers for latency value when displaying server info as it was yielding forever in console builds.
6 Years Ago
[D11] [UI] Added map info to loading screen when connecting to a map. (Hides map info panel when Hide() is called on loading screen, only enables map info panel when loading from ServerInfo script).
6 Years Ago
[D11] [UI] updated the ps4 controller image on the controls screen, and updated some of the ps4 button icons
6 Years Ago
[D11][Tutorial] Re-enabled lighthouse prefab, fixes for missing references in tutorial events
6 Years Ago
[d11][Audio] Fixed brushing through foliage being too quiet.
6 Years Ago
Cherrypick from 33008 (Updated scientist art)
6 Years Ago
[D11] Updated TurnOn/Off translation strings for world object oil refineries, and holding 'Use' to help a wounded player up now shows a proper hint string
6 Years Ago
Add \ before " in legal text so as to not break everything
6 Years Ago
[D11][Tutorial] fix for editor bundles + missing items in single player list
6 Years Ago
[D11][UI] [#1423] Moved sfx call to on move
6 Years Ago
Add legal text, added line about helping other players up from downed state, changed abbreviated Rust Coins to 'RC'
6 Years Ago
[D11] [UI] Respawn screen now only shows outpost buttons if outposts exist on current map. Adjusted how buttons appear on the respawn screen so they all share the same system.
6 Years Ago
Put them in the wrong place...
6 Years Ago
Moved even MOAR strings out of the translate pile.
6 Years Ago
[D11][UI] Removed option from ingameoptionsmenu
6 Years Ago
#1349 Team Size hint
6 Years Ago
Move a bunch more strings out to post launch, should make a decent dent in the loc cost.
6 Years Ago
Add a csproj file for Facepunch.Stream so that plugins can build again.
6 Years Ago
Prison time now counts down only when the user is physically alive and in a prison.
6 Years Ago
ui
6 Years Ago
Define the prison area in scene data
6 Years Ago
PlayerComponents now inherit the Owner from the parent WiseguysUser. Fixed RPC Owner messages that weren't getting though.
6 Years Ago
fractional reloading baseline pump action shotgun uses fractional reloading
6 Years Ago
[d11][Audio] Added 'InGameMenus' Snapshot to mixer.
6 Years Ago
[d11][Audio] Updated UI sounds to sound less hi-tech sci-fi Also added Radial Chat menu highlight, Map Grid On/Off and Map Ping.
6 Years Ago
bank deposit ui