192,974 Commits over 4,049 Days - 1.99cph!

6 Years Ago
Minor fix
6 Years Ago
Refactored "IsInPrison" flag + extra fixes.
6 Years Ago
backup excavator core
6 Years Ago
Shops / signs etc.
6 Years Ago
Merge from main
6 Years Ago
[D11][Tutorial] Modified collider deploy volumes on sleeping bag that was preventing placement
6 Years Ago
Sorting out bank buildings etc
6 Years Ago
[D11][Tutorial] Missing code for DeployVolumeOBB
6 Years Ago
[D11][Tutorial] Merged more tutorial assets + placement fixes
6 Years Ago
[d11][Audio] Improved Grenade Explosion radius audio behaviour, now only uses 1 voice instead of 2.
6 Years Ago
[D11] Attempt to fix new looping music bug
6 Years Ago
[D11][Tutorial] build compile fix
6 Years Ago
trying to fix defs
6 Years Ago
[D11][Tutorial] Copy over trees and other random objects from old scene
6 Years Ago
[D1][Tutorial] Fixed defines in DrawPreviewMesh for bundle builds
6 Years Ago
[D11] More Putson music changes as requested
6 Years Ago
6 Years Ago
Bank
6 Years Ago
[D11] More Putson music changes as requested
6 Years Ago
[D11][UI] Removed Option From Main menu
6 Years Ago
Player server fall uses MovePosition instead of setting transform.position and calling a network update directly Player client cycle runs every frame for sleepers that are falling (smooth player model position update)
6 Years Ago
Fixed Hammer crashing when trying to load over 1024 models at the same time and some related crashes
6 Years Ago
[D11] Added description for reinforced glass windows
6 Years Ago
can no longer use weapons when tangled in deflated hot air balloon canvas can no longer see through hot air balloon canvas when inside
6 Years Ago
[D11][UI] Changes to Tool Cupboard loot Panel. Analog stick icons will now switch depending on platform. Fixed translation Key issue with repair bench
6 Years Ago
#1257
6 Years Ago
[D11] Updated 'Controller Map' to now say 'Controls'
6 Years Ago
[D11] Change ProjectSettings for Matt
6 Years Ago
Added a bank player component and prefabs etc
6 Years Ago
[D11] [UI] removed cargo ship from the monument slideshow
6 Years Ago
[D11] A better implimentation of Putsons loading stinger sfx
6 Years Ago
[D11] A better implimentation of Putsons loading stinger sfx
6 Years Ago
[D11] [UI] removed community skins option on main menu
6 Years Ago
[D11] Corrected duplicate of "d11_bbq_on"
6 Years Ago
[D11] Mass fixes to item interaction translation strings
6 Years Ago
Fixed "starts locked" spawnflag not doing anything for func_rot_button
6 Years Ago
Update a few WIP strings, removed ALL holiday items from 'To Be Translated' list
6 Years Ago
[D11] [UI] removed the D11 logo and the word 'credits' in the create server screen and made it hide when not on the main screen
6 Years Ago
Updated entity translations (Community Contrib)
6 Years Ago
Use table.IsEmpty instead of table.Count where possible (Community Contrib)
6 Years Ago
[D11] Removed Development loading screen.
6 Years Ago
Fixed a server crash issue when Player.SendLua has created a Lua error Fixed a server crash issue when an entity has "angle" key value (opposed to "angles")
6 Years Ago
[D11] [UI] triggers will now navigate the main menu, and you can't navigate it while the top right menu is open. also removed the doubleID option
6 Years Ago
Changed 'Controls' strings, added strings for turning BBQ on/off. Updated server strings.
6 Years Ago
fix
6 Years Ago
[d11][Audio] Added new template for shorline waves
6 Years Ago
players now fall when sleeping on a building block which is then destroyed
6 Years Ago
[D11][Tutorial] Added extra event callbacks for tutorial actions