192,968 Commits over 4,049 Days - 1.99cph!

7 Years Ago
fix infinite loop
7 Years Ago
more
7 Years Ago
started refactoring customisation UI
7 Years Ago
hab fix maybe
7 Years Ago
[D11] Removed some Translate scripts from buttons that were copied across by mistake
7 Years Ago
Stat bars no longer pass preview image for tooltip
7 Years Ago
Fixed building tooltips not getting preview image
7 Years Ago
[D11] Fix for missing client define
7 Years Ago
More UI
7 Years Ago
[D11] Updated Top Bar & WIP Find/Join Game page
7 Years Ago
Building widget text hookups
7 Years Ago
Various UI
7 Years Ago
Graveyard fance gibs
7 Years Ago
Drone meshes / textures / prefabs
7 Years Ago
Fixed new building widget tab setup
7 Years Ago
removed healing and hunting skills from animals. skill init stuff to fix skill levels not being set.
7 Years Ago
Building widget element fixes, UI object editor warnings/errors when tweeners and pointer event components conflict with widget setup, added safety and warnings in awake to deal with potential conflicts at runtime.
7 Years Ago
Ball launcher. Crappy temp rotation code.
7 Years Ago
Meta files
7 Years Ago
new atmos
7 Years Ago
merge from possessions branch
7 Years Ago
Hunting recommended item changed to bow
7 Years Ago
Removed bundle DoPrepare from SoundDefinition (applied at compile time)
7 Years Ago
Error fixes
7 Years Ago
UnitFrame uses live portrait whenever possible
7 Years Ago
mfm
7 Years Ago
Disabled crunch compression on nature assets again
7 Years Ago
ItemFilterSet save/load implementations
7 Years Ago
compile fix
7 Years Ago
Wearable pool fix
7 Years Ago
[D11] Request for available public servers on client startup.
7 Years Ago
Less spammy
7 Years Ago
StreamingController on camera prefab
7 Years Ago
Cache unit animator properties on the UnitSettings asset during warmup
7 Years Ago
Warnings fix
7 Years Ago
No playmaker
7 Years Ago
Fixing errors
7 Years Ago
merge from UI
7 Years Ago
HumanUtility optimisation
7 Years Ago
tarpaulin generic texture set
7 Years Ago
Analytics test
7 Years Ago
Wearable prefab pooling Removed usage of slow af Utility.GetRandomEnum<T>
7 Years Ago
[D11] Mark build as failure for email
7 Years Ago
streamer test
7 Years Ago
Cache animator properties where we use AnimatorStateBackup
7 Years Ago
UnitNeedsDisplay fixes
7 Years Ago
Fixed tooltipwidget NREs
7 Years Ago
Various editor fuckery for the new possessions requirements
7 Years Ago
Texture stream camera debug
7 Years Ago
[D11] Network JSON logging back to simple Unity log for clients and when running the server in the editor, to reduce noise.