193,100 Commits over 4,049 Days - 1.99cph!

7 Years Ago
NEWLINE for CEngineSoundServer::PrecacheSound warning
7 Years Ago
Fixed weird fog issues with recent shader changes
7 Years Ago
Fix character select min show time
7 Years Ago
Respawn refactoring
7 Years Ago
Force minimum show time for character select
7 Years Ago
First pass support for runtime instanced generic water pools
7 Years Ago
Adjust fists power
7 Years Ago
compass displays ontop of scope/binocular/helmet overlays
7 Years Ago
Nuked deprecated gui layer component from camera
7 Years Ago
Removed non-mrt blending path on a few shaders and water rendering
7 Years Ago
Character rename
7 Years Ago
Game Over screen no longer used
7 Years Ago
waitingToSpawn bugfix
7 Years Ago
ItemManager instance fix. Stop client taking over the instance ref on listen server
7 Years Ago
Fixed ItemManager using wrong references on Listen Server.
7 Years Ago
compass updates
7 Years Ago
Player Inventory Delta
7 Years Ago
PlayerBelt delta
7 Years Ago
cherrypick
7 Years Ago
Move ISerializableStructUser to plugins
7 Years Ago
7 Years Ago
BEF-249 Add help text to the crafting orders tab that explains what will appear and why BEF-237 Unit sound should not play when gamespeed is > 1x BEF-232 Unit inspector mood icon doesnt change BEF-233 Food supply tooltip has duplicate text when supplies are empty BEF-234 Effects overlap with unit description (move to top right of unit portrait, look at potential stacking) BEF-241 Add open/close sounds for any toggled panels (settlement jobs, unit detail etc) BEF-246 Add tooltip to inspector mood icon BEF-251 Building upgrade button needs sound on click, tooltip should indicate that clicking will add the addon/upgrade
7 Years Ago
BEF-227 Selected units widget doesnt display properly BEF-229 Duplicate effect listing in unit inspection widget BEF-235 BuildingStatusElement flickers when addon is available BEF-250 New tribe member portraits are blank, make sure we always request one on join BEF-189 Should be possible for building addons and upgrades to electively cause a UI indicator to appear above the parent building when they are available. BEF-245 Settlement jobs foldout toggle state uses wrong sprite, is not readable (add text) BEF-238 Unit detail foldout toggle state is wrong on start BEF-247 Replace settlement leader icon with a crown, add tooltip explaining what it means
7 Years Ago
compass mipmaps disabled
7 Years Ago
merge
7 Years Ago
merge
7 Years Ago
Quick fix for character state mismatch
7 Years Ago
7 Years Ago
ItemProducer
7 Years Ago
ItemTradingEntity
7 Years Ago
ItemContainerEntity
7 Years Ago
osx shaderapidx9
7 Years Ago
Stone world model updated
7 Years Ago
7 Years Ago
Send selected character ID properly
7 Years Ago
Character selection working properly again. Getting around not being able to use arrays in RPCs here.
7 Years Ago
macos vphysics
7 Years Ago
*dumb*
7 Years Ago
hl2.sh runs correct bin on mac
7 Years Ago
macos vphysics
7 Years Ago
removed old textures + added new, moved c4 to core shader rgba setup
7 Years Ago
Alternative C4 for alex.
7 Years Ago
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7 Years Ago
progress backup
7 Years Ago
Assigning game mode character types
7 Years Ago
Compiling again now
7 Years Ago
More work but still not compiling. I promise the next commit will compile
7 Years Ago
compass updates
7 Years Ago
compass test
7 Years Ago