193,450 Commits over 4,079 Days - 1.98cph!

7 Years Ago
Various
7 Years Ago
Removed debug log
7 Years Ago
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7 Years Ago
Fixed Blackboard not getting passed down to failed goals and causing NREs in activity descriptions. Fixed NRE when adding a new failure activity generator.
7 Years Ago
GUID flare fixes
7 Years Ago
Backup
7 Years Ago
added throwable flares NRE checks for TC added worldmodels for flare/flashlight flare/flashlight loot tables
7 Years Ago
Lotsa shit.
7 Years Ago
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7 Years Ago
fixed clipping on flashlight attack animations
7 Years Ago
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7 Years Ago
admire fixes
7 Years Ago
vm source update
7 Years Ago
Adjusted navmesh obstacles on foundations and high walls.
7 Years Ago
skin approval added tooltip to loot panel showing number of blocks and upkeep rate removed upkeep from garlands (lol) time for blocks to decay increased by 30% (good) decay tiers increased by 50 blocks (cheaper decay)
7 Years Ago
Some editor tweaks
7 Years Ago
vm admire updates
7 Years Ago
vm source updates
7 Years Ago
Fixed fog not always being disabled in caves
7 Years Ago
admire anim updates
7 Years Ago
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7 Years Ago
Some animal tweaks.
7 Years Ago
Updated asset bundle splits
7 Years Ago
admire anim updates
7 Years Ago
Downed (wounded) players no player block movement
7 Years Ago
Smoke mat tweak
7 Years Ago
Nixed async shit Removed GridPositions struct, functionality moved to BaseEntity
7 Years Ago
Update entity grid positional data on a separate thread via Task
7 Years Ago
More on navmesh stuff.
7 Years Ago
crossbow can accept flashlight
7 Years Ago
Merged from main
7 Years Ago
Navmesh stuff.
7 Years Ago
update amplify shader editor
7 Years Ago
phrases
7 Years Ago
tonnes of asset labels manifest missing icons
7 Years Ago
merge into main
7 Years Ago
merge from main
7 Years Ago
added examine/admire key added examine gametip
7 Years Ago
Spinner wheel sound bugfixes
7 Years Ago
merge from main
7 Years Ago
compile fix added handheld flashlight fixed invisible flashlight beams fixed invisible laser beam beam
7 Years Ago
Loads more deployable sounds
7 Years Ago
merge into main
7 Years Ago
merge from main
7 Years Ago
added door garland (free w/ window garland steam item) updated game tips to tell people to place cupboards updated game tips to tell people to fill up cupboards bugfixes for buildings changing and upkeep time vital info not changing
7 Years Ago
Fixed various time/physics tickrate issues at extremely higher timescale (waiting for morning etc)
7 Years Ago
Save
7 Years Ago
Added waiting UI overlay when skipping to morning Made sure all view prefabs have highlighter and biome object components, updated utility to add these to all newly created view prefabs
7 Years Ago
flashlight viewmodel / worldmodel prefabs and sounds
7 Years Ago
Fixed PersistedCraftItemProcess persistence Fixed skip to morning getting stuck at 100 timescale... Timer ex, tests