252,757 Commits over 3,990 Days - 2.64cph!
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WIP better passthrough calculations
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Fixed vehicle module health not loading from saves
Chassis spawn at max health, only damage modules
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Merge from Main -> Vehicles
Fix double spawning modules on loading saves
Craters new build - island shape improvement
Fix broken map lower bound clamping at higher zooms
Get rid of more unnecessary model updates, don't constantly update the map coords, fix the app letting you skip login with broken authentication
Canyon new build - island shape improvement
disable example_host for now
Make jump to player button use the player's map marker instead (it's updated more frequently)
Cache map focus position so we don't need to update it all the time
FIx header not showing your own avatar
Fix some unnecessary model updates
example_host can draw a web page
Forgot to add the CH47 blades back
example applications init cef
Fix login page showing a header
example application skeleton
turret crouch exploit fix
mgl/rl turret nerf
turret now aims at portion of player above water if possible
[D11] Optimise VolumeManager update by about a half by being more intelligent about restoring defaults only when necessary instead of every frame.
Fix team members not hiding when the keyboard is open, fix being able to send chat messages more than once
Vending machine map marker
build linux subprocess
fix warnings
(partial) linux builds, install dependencies