reporust_rebootcancel

108,665 Commits over 3,867 Days - 1.17cph!

5 Months Ago
Pull over does appropriate checks either side Ensure waiting on pullover is consistent Additional safety checks whilst aligning Entity info on death by vendor
5 Months Ago
Setup Vintage Wooden Furniture Folders Added Vintage Wood Material and Textrues Added and Setup Round Table Prop Prefab
5 Months Ago
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5 Months Ago
Update line anchor using jobs
5 Months Ago
merge from main
5 Months Ago
added simple pid implementation for controlling orientation when steering - needs more tuning
5 Months Ago
Vendor clientside stuff: - basic steering - basic wheel rotation
5 Months Ago
Merge main
5 Months Ago
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5 Months Ago
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5 Months Ago
storage building large progress - interior lowered kargo decal alpha intensity to mix better with underlaying surfaces
5 Months Ago
merge from creative_mode
5 Months Ago
merge from ocean_trace_fix
5 Months Ago
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5 Months Ago
Merge from cuffs main
5 Months Ago
Merge from main
5 Months Ago
Handcuffs will now appear correctly on spawned players
5 Months Ago
Push direction calc change
5 Months Ago
player update. 3p kayak anims set to loop
5 Months Ago
merged main into wire_slacking/optimisations
5 Months Ago
merge from demorecorder_ui_improvements
5 Months Ago
Code cleanup
5 Months Ago
Reapplying 98635 after merging GameUI.Hud.prefab
5 Months Ago
Merge from hood_and_cuffs main
5 Months Ago
Pushing a handcuffed player dismounts them
5 Months Ago
merged main into demorecorder_ui_improvements
5 Months Ago
Minor UI tweaks
5 Months Ago
network++
5 Months Ago
merge from hood_and_cuffs
5 Months Ago
merged main into demorecorder_ui_improvements
5 Months Ago
Added a checkbox option to the recorder UI to auto fill demo names - If enabled, set to the last recorded demo name - If the name contained a number at the end, increment it by 1
5 Months Ago
Cleanup wip
5 Months Ago
Merge from monument_scenes -> aux2
5 Months Ago
Add oil rig monument scenes Add arctic research base scene & remapped prefab
5 Months Ago
Fix remapping of monuments to exclude monuments without scenes Add logging
5 Months Ago
merge from suppress_eye_movement
5 Months Ago
Initial boilerplate for a customisable gesture wheel Saves the current wheel loadout into convars (eg. GestureCollection.Slot0Bind "clap")
5 Months Ago
merge from fakespeech_runtime
5 Months Ago
merge from arctic_trail_texture_artifact_fix
5 Months Ago
merge from viewmodel_arm_mask
5 Months Ago
merge from projectile_item_mod_penetration_fix
5 Months Ago
merge from selectionhistory_editortool
5 Months Ago
merge from rotorwash_fix2
5 Months Ago
Merge from parent
5 Months Ago
Merge from main
5 Months Ago
Fix stable buoyancy that I broke in 98860, revert some flag changes
5 Months Ago
merge monument_scenes -> aux2
5 Months Ago
Add scene prefabs to /remapped/ folder instead of /autospawn/ so they stop conflicting with terrain generation
5 Months Ago
Delete scene prefabs from autospawn directory
5 Months Ago
Default to monument_scenes enabled in editor because it messes with map gen