reporust_rebootcancel

108,210 Commits over 3,867 Days - 1.17cph!

10 Years Ago
Animal collision perf fix
10 Years Ago
Show server name in branding
10 Years Ago
Scene updates
10 Years Ago
Updated water to Unity 5
10 Years Ago
These files shouldn't have ever been committed
10 Years Ago
Fixed players not animating in @unity3d 4.5.3 http://goo.gl/Zjbybw
10 Years Ago
Tweaked UpdateCollisionBounds for performance
10 Years Ago
Changed blends on player controller anims
10 Years Ago
Added anim events to flinch anims
10 Years Ago
Updated image effects to Unity 5
10 Years Ago
Fixed level spawning UID's getting re-used (causing things to spawn as trees and shit)
10 Years Ago
Added rigidbody to player collision (fixes huge amounts of lag clientside)
10 Years Ago
crouchwalk/jogging animations for the player holding a pickaxe
10 Years Ago
added flinching to the player mecanim; fixed the empty space between the player leg and burlap shoes/ tweaked the attack animations for some weapons.
10 Years Ago
added flinching to the player animation system
10 Years Ago
Updated some scene files to make sure the latest prefab changes were applied correctly
10 Years Ago
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10 Years Ago
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10 Years Ago
Time of Day update to 2.1.1 prerelease 4
10 Years Ago
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10 Years Ago
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10 Years Ago
PVT on server fix proper
10 Years Ago
Don't initialize PVT on dedicated server (!)
10 Years Ago
Disabling dynamic batching (fixes floating trees)
10 Years Ago
Added ammo_pistol, pistol_revolver
10 Years Ago
updated player revolver anims
10 Years Ago
Restricted what can be built ontop of a frame Fixed being able to walk up stairs frame
10 Years Ago
Protocol++
10 Years Ago
Added lean, ironsights, lower to eoka/waterpipe
10 Years Ago
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10 Years Ago
Added waterpipe shotgun (wip) Added eoka pistol (wip) Added thompson (wip) Fixed broken item names in SupplyDrop Fixed errors in trigger when shutting down
10 Years Ago
adding chest plate armour
10 Years Ago
Made the Thompson LOD3 lower.
10 Years Ago
Fixed trousers not removing the censor cube Added 'censornudity' convar (default false) Stop looting if moved away from source entity, or source entity destroyed Fixed player preview being in a weird pose, having feet cut off Tweaked how harvested items are awarded to the player Added editor option to reload item list Added human skull, wolf skull, spoiled apple
10 Years Ago
Thompson rust_reboot submit of the world and view models. LODs are done, scale and pivots should be sorted too.
10 Years Ago
Synced items
10 Years Ago
Added a bunch of Dan's props
10 Years Ago
changed mask settings on head flinch
10 Years Ago
Fixed terrain holes showing up in the distance when the cave tops are culled
10 Years Ago
Made TerrainSkin work properly on the dedicated server Added some null tests to TerrainCollision for scenes without TerrainMeta
10 Years Ago
Increased network ent view distance
10 Years Ago
Tiem of Day update to 2.1.1 prerelease 3
10 Years Ago
Fixed pickup not working
10 Years Ago
Missing items from last commit
10 Years Ago
Renamed some items