128,776 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                tone down the wood breaking sound effect
                
                
                
                
             
         
        
        
        
            
            
            
                
                Undo revert from last week
                
                
                
                
             
         
        
            
            
            
                
                Disabling raknet memory pool (diagnosing)
                
                
                
                
             
         
        
            
            
            
                
                Fixed kicking not woking properly
                
                
                
                
             
         
        
            
            
            
                
                Backup before ruining terrain with more rivers.
                
                
                
                
             
         
        
            
            
            
                
                Fixed single byte messages
                
                
                
                
             
         
        
            
            
            
                
                Merge fixes + migrate wood gibs to sound system
                
                
                
                
             
         
        
        
            
            
            
                
                merge from main/distantsound
                
                
                
                
             
         
        
            
            
            
                
                Changed how SpawnMapEntities() is called to prevent creating double net_envs
Fixed byte read/write bugs
Toned down screen overlays
                
                
                
                
             
         
        
            
            
            
                
                Don't SpawnAsMapEntity is IsDestroyed
                
                
                
                
             
         
        
            
            
            
                
                Underwater sound effect + transition sounds
                
                
                
                
             
         
        
            
            
            
                
                merge from main/underwater
                
                
                
                
             
         
        
            
            
            
                
                Fixed unable to turn furnaces/ovens on
                
                
                
                
             
         
        
        
            
            
            
                
                Run steam self check on server too
                
                
                
                
             
         
        
        
        
            
            
            
                
                No Steam->GetAppBuildId on the server - sadface
                
                
                
                
             
         
        
            
            
            
                
                Refactored TerrainBiomeMap to [0,1] range floats
Made biome generation take both altitude and latitude into account
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                CRC fragments and packets
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Always remove snow from rivers
                
                
                
                
             
         
        
            
            
            
                
                Fixed some spawn rules that broke with changeset 6269
                
                
                
                
             
         
        
        
            
            
            
                
                Changed how building grades work, to make balancing less granual and allow for skipping grades
Phrases now look for translations in Scriptables
                
                
                
                
             
         
        
            
            
            
                
                Fixed grade upgrade error
                
                
                
                
             
         
        
        
        
            
            
            
                
                Migrate geiger sounds to sound system and reduce volume
                
                
                
                
             
         
        
        
            
            
            
                
                Volume/mix adjustments for some impact sounds
                
                
                
                
             
         
        
            
            
            
                
                Increase overall volume of in world sounds
                
                
                
                
             
         
        
            
            
            
                
                Slight increase to max distance on default sound template
                
                
                
                
             
         
        
        
        
            
            
            
                
                improve the bear animations (attacks / walks/ runs)
                
                
                
                
             
         
        
            
            
            
                
                Prevent rivers from crossing each other
                
                
                
                
             
         
        
            
            
            
                
                Added placeholder object to river sources
Fixed some decor not properly aligning to normal by default
                
                
                
                
             
         
        
            
            
            
                
                Fixed beachside trees spawning forestside
                
                
                
                
             
         
        
            
            
            
                
                Fixed some player spawns being inland