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129,507 Commits over 4,140 Days - 1.30cph!

4 Years Ago
Dome radar shadowproxy
4 Years Ago
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4 Years Ago
Added shadowproxies to arctic base lab modules to prevent light leaking through subpixels
4 Years Ago
Ice AK icon
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Subtract 68192, 68466, 68524 to restore spraycan functionality
4 Years Ago
Fix hi res screenshots not properly adjusting dof
4 Years Ago
Merge Main -> Snowmobile
4 Years Ago
Merge Snowmobile -> Main
4 Years Ago
Improved bump animation showing code
4 Years Ago
Merge new bump animation -> Snowmobile
4 Years Ago
Adjustments
4 Years Ago
Better player bump animation triggers. Play if there's a big velocity change (crashes etc), or if there's a sudden suspension compression.
4 Years Ago
Unsaved animator
4 Years Ago
Merge from debugcam_lock
4 Years Ago
Merge from main
4 Years Ago
Fixed snowmobile reaction anim not playing properly on all bones Ended up adding a new state to the base animator, there weren't any animations on the full body layer that were suitable to override (but an animation when a vehicle hits something seems like something useful we can use in the future) Remove override controller, no longer needed
4 Years Ago
Remove container components from spraycan so it can be swapped when another item is dropped on it
4 Years Ago
Move snowmobile override to seat prefab Trigger wave when bumped
4 Years Ago
Don't play bump anim too often
4 Years Ago
Temp setup: Print "BUMP" when the drivers gets bumped
4 Years Ago
Assigned snowmobile override controller
4 Years Ago
More potential dismount points for snowmobiles
4 Years Ago
created a new landmine asset to replace the old landmine models, textures, material, LODs and prefab setup
4 Years Ago
Merge Snowmobile -> Main
4 Years Ago
Collision test - switch to continuous detection. May be fine, or may cause random sudden stops while driving fast on rough terrain. TBD
4 Years Ago
Fixed another floating rock Scene2Prefab
4 Years Ago
Simplified the generic snowmobile world collider
4 Years Ago
Clipped garage door animation to make it stop when hitting the ground
4 Years Ago
Removed Tomaha light double-ups, fixes visual z-fighting/flickering
4 Years Ago
Cherrypicking Vincent's garage door fix
4 Years Ago
Portacabin building texture and material tweaks Added dedicated shadowproxy meshes in an attempt to fix light leaking at certain times of day
4 Years Ago
Removed modular-car-engine-test-nice-setup
4 Years Ago
Fixed the garage door clip importing only 90% of frames Made garage door anim go 7.5degrees lower
4 Years Ago
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4 Years Ago
Splatted some dirt onto the test map
4 Years Ago
Pass on snowmobile secondary surfaces fx (custom snowmobile position fixes pending)
4 Years Ago
Fix for missing mask on arctic hazmat suit
4 Years Ago
Reverted snow_stormy particle system, possible fix for lingering particle fog bug.
4 Years Ago
Use bespoke dirt FX for snowmobiles instead of generic wheeled vehicle.
4 Years Ago
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4 Years Ago
arctic base loot fixes and tweaks S2P
4 Years Ago
Added biome preference support to BaseNavigator. Applied it for polar bear.
4 Years Ago
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4 Years Ago
ArcticHazmat textures update
4 Years Ago
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