130,554 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Adjusted ore spawn rules so they really only spawn near rock formations
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Cherry picking 
21442 and 
21443
Adjusted temperate biome ore distribution (50% stone, 25% metal, 25% sulfur instead of 33% each)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                driftwood material tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Lifts / roofless variants
 
                
                
                
                
                
             
         
        
            
            
            
                
                mtl fix on old train crane 
added grass displacement to Trash-pile-1 otherwise lost in grass
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removing greybox models left from prototyping time
 
                
                
                
                
                
             
         
        
            
            
            
                
                Driftwood can be gathered
 
                
                
                
                
                
             
         
        
            
            
            
                
                lifts were missing a decal renderer script
 
                
                
                
                
                
             
         
        
            
            
            
                
                chunkier barrel hit sound
barrel gib effect
pickup items play a sound instead of moving to inventory silently
gibs have an 'explode' option to push them away from the source object
 
                
                
                
                
                
             
         
        
            
            
            
                
                More aggressive lods on rocket factory objects and walkways
 
                
                
                
                
                
             
         
        
            
            
            
                
                Lift colider fix
Launch site Scene2Prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                this one slipped through commits
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed rocket factory tower lod distance
 
                
                
                
                
                
             
         
        
            
            
            
                
                viewmodel organisation -
clean export for medical syringe
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removing some old unused prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated spawn prefabs (some stuff for Barren and some reordering)
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed bug with players not showing their correct spine orientation at short distances
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated manifest file 
Potential lift fix
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                New lift prefabs
Updated manifest
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                fixed invisible barrels near sphere tank
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Potential fix for fucked up world gen
Network++
Save++
 
                
                
                
                
                
             
         
        
            
            
            
                
                added static hobo barrel
added hobo barrel to lighthouse
fixed cave ores being oldschool
removed debug.log from gibbable
 
                
                
                
                
                
             
         
        
            
            
            
                
                vending machines display their available contents on the minimap
fixed instock exploit
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                fixed missing bonus/change effect on cave ores
 
                
                
                
                
                
             
         
        
            
            
            
                
                Song tweaks
Fix previously scheduled clips fading out instead of canceling playback if intensity reduces before they play
 
                
                
                
                
                
             
         
        
            
            
            
                
                launch site loot spawn setup
added a dozen hobo barrels to launch site
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                rocket_crane_cage text decals removed
 
                
                
                
                
                
             
         
        
            
            
            
                
                rocket_crane lifts have no roof to avoid colliding/entering the top machinery box
 
                
                
                
                
                
             
         
        
            
            
            
                
                static unopenable doors now have a keylock on display as a visual cue that the door is locked
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed ladders inside warehouses
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added stair  collision to rocket factory roof
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                CraggyIsland has some roadside topology
 
                
                
                
                
                
             
         
        
            
            
            
                
                Rocket scaffolding. Increased texel density. Moved pivot closer to the object.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed individual barrels from roadside as they tend to block junkpile spawn positions
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                static doors remaining doors version
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed bulge around junkpiles