239,330 Commits over 3,837 Days - 2.60cph!

10 Years Ago
changed the thompson SMG muzzleflash particle system
10 Years Ago
materials/textures for new muzzleflash effect
10 Years Ago
Changed sliders in F2 menu to not be terrible Added shadow distance control in F2 menu
10 Years Ago
Added a maximum jump angle to player movement to keep people from jump-climbing up walls and trees
10 Years Ago
Added server -autoupdate command line
10 Years Ago
Small change to the sun flare colour.
10 Years Ago
rigged the salvaged_icepick and completed a deploy anim
10 Years Ago
Replaced TestJS with SmashBloxJS
10 Years Ago
Replaced TestJS with SmashBloxJS
10 Years Ago
added teh strike effect to the v_hammer and v_torch attack anims.
10 Years Ago
Merge branch 'master' of arcade into js-scripting
10 Years Ago
Merge branch 'master' of arcade into js-scripting
10 Years Ago
Added the ability to reference other JS source files that must be evaluated prior to the current one using hints: //! require "source1.js" "somedir/source2.js" "../etc.js"
10 Years Ago
Added the ability to reference other JS source files that must be evaluated prior to the current one using hints: //! require "source1.js" "somedir/source2.js" "../etc.js"
10 Years Ago
materials and textures for all the special fx i did yesterday.
10 Years Ago
Added overloaded operator bindings generation for structs.
10 Years Ago
Added overloaded operator bindings generation for structs.
10 Years Ago
Exposed some more members of types in the API.
10 Years Ago
Exposed some more members of types in the API.
10 Years Ago
Fixed ObjectInstance.PopulateFunctions() ignoring inherited members.
10 Years Ago
Fixed ObjectInstance.PopulateFunctions() ignoring inherited members.
10 Years Ago
Refactored AILocomotion speed and direction controls Updated animal speeds
10 Years Ago
Added unarmed 'Dont shoot' player gesture anim
10 Years Ago
Updated gestures source anim
10 Years Ago
Updated some decor and spawn filter rules
10 Years Ago
Fixed server tracking code having a trailing space
10 Years Ago
Shark, whale, bear, WM update
10 Years Ago
Whitelisting IPs
10 Years Ago
Undone another one of Scott's crazy commits
10 Years Ago
10 Years Ago
10 Years Ago
10 Years Ago
Added a slippery slope piece to the test level
10 Years Ago
More work on the character controller
10 Years Ago
More usable perf logging
10 Years Ago
Started implementation of GroupController and Group spawning for a zone. Nothing that actually spawns yet, but it's getting there...
10 Years Ago
Fixed compile warnings in torch anim controller
10 Years Ago
Added GA to server too GA now reports memory, average fps
10 Years Ago
Added player gestures anims ( point / thumbsup / wave )
10 Years Ago
10 Years Ago
Added some missing #if SERVER
10 Years Ago
Added waypoint system Added dedicated subtree behaviour system Added animal patrol behaviour Made behaviour trees more modular
10 Years Ago
Added gestures folder & anim source file.
10 Years Ago
Valid resource type names now have automatically created alias variables.
10 Years Ago
Valid resource type names now have automatically created alias variables.
10 Years Ago
Added an OnReceiveBindingInstance() virtual method to Bindable, and made Bindable to ObjectInstance translation automatic.
10 Years Ago
Added an OnReceiveBindingInstance() virtual method to Bindable, and made Bindable to ObjectInstance translation automatic.
10 Years Ago
Added convars to adjust physics iterations, physics steps at runtime
10 Years Ago
Added bindings for resource loading, started work on a JS port of SmashBlox.
10 Years Ago
Added bindings for resource loading, started work on a JS port of SmashBlox.