34,898 Commits over 4,505 Days - 0.32cph!
Cull the bone hierarchy on the building/boat planner on the server
Should remove 17 gameobjects per planner on the server
Merge from sprinkler_fixes_aug_26
merge from f1_menu_category_sort
Merge from m15_modslots_fix
editor_multiplayer -> main
merge from flex_color_picker_fixes
merge from automated_testing
merge from automated_testing
Merge from m15_modslots_fix
merge from fix_airfield_powergrid_indicators
merge from vehicle_pooling
merge from fix_airfield_powergrid_indicators
merge from medical_honey_bandage
fixed muzzle brake flash offset after 3p position corrections for:
SKS, HMsmg, HMlmg, m92, mp5 and m4 shotgun
now matches assault rifle position
merge from io_networkrange
Added a missing stencil block to the Generic shader's deferred pass
Merge from pole_entity_delete
Made the Stone Sculpture shader work with RRP and removed some unnecessary shader passes that would have caused the shader to generate more variants
merge from creative_indicator_fix
Merge from command_buffer_names
merge from static_chair_variant
Merge from powergrid/tentative_recycler_fix
merge from espcanvas_autosize_clan_fix
merge from train_tracks_not_connecting_fix
merge from automated_testing
merge from misc_fixes_aug_26
merge from fix_spectate_chat
merge from kickwallpaper_drop_fix
merge from kickwallpaper_drop_fix
merge from repairbench_backpack_fix
merge from industrialTorch_SFX_fix
merge from torch_3p_sfx_fix
merge from rug_culling_distance_fix
merge from largeplanter_gibs_fix
merge from shippingcontainer_decal_fix
merge from muzzlebrake_pos_fix
Merge from vm_hand_spawn
Only active on building_planner for testing, other vm's are unchanged
Merge: from mt_snapshot_saving
- Bugfix for thread race in Jobs 4 mode when saving BasePlayer
Tests: booted craggyisland_missions, completed a mission
merge from powerplant_wire_fix
merge from shadow_caching_nvg_bug_fix
merge from fix_gasstation_bettercarloot
merge from nvg_trophy_fix
merge from satcom_monumentinfo_removal