32,321 Commits over 4,048 Days - 0.33cph!
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Merge from ziggurat_perf_fixes
Merge from icon_render_export_fix
Disable shadows on vine tree branches
Disable shadows on vine line renderers
GPU instancing on kapok tree mats
Possible AdminPanel NRE fix
Fixed not being able to interact with some NPC vendors due to fridge VM changes
Fix NRE when a melee held entity breaks (NPCNoiseManager)
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merge from jungle_update/hunter_vision
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120286 Enabled trail emission on sharks
merge from missingscripts_tool
vine_demo_scrubbing_fix -> main
Merge from jungle_update (fix croc being kite-able around twig foundations)
added recycler to ziggurat
added jungle crate with blowpipe to ziggurat
blowpipe dart balance
Merge: from profiling_improvements
- New: experimental perfsnapshot_stream [Name, MainCap(MB), WorkerCap(MB), Debug] server command that streams perf data into a user-defined buffer. Limited to 256MB per thread. Stable up to 32MB, past that might fail to export.
- New: profile.quiet persistent server-var - controls whether perfsnapshot commands notify chat of incoming stutters
- Bugfix: fix snapshots failing to export in standalone(introduced yesterday to staging)
Tests: build tests, unit tests, taking snapshots in editor, and snapshots in standalone server build
Merge from jungle_update (fix tiger getting stuck in flee state)
merge from jungle_update/hunter_vision
Restrict texture streaming debug ConVars to development builds only.
Reimport mangled cocoknightarmor_arms.icon.png.meta as text (was binary)
Merge from rust_companion_boot_fixes
Merge from jungle_update (tiger leap NRE)
Renamed jungle animals wallpaper 'Jungle Sigil' -> 'Jungle Animals'
merge from jungle_update/hunter_vision
Fixed jungle ak vm errors
merge from minutes_played_fix
helicopter_targetting_nre -> main
Bug Fix: Fixed the player skin rendering in the player preview screen
vine_double_descent_animation -> main
vine_viewmodel_demo_fix -> main
vine_demo_scrubbing_fix -> main
vine_viewmodel_demo_fix -> main
Removed logs in BaseMountable::AttemptMount LOS check
Merge from jungle_update (fix tiger sliding, and wolf freezing when near food)
getheldentity_demo_nre -> main
uicompass_demo_nre -> main
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Merge: from profiling_improvements
- Buildfix for tests trying to use ServerProfiler in non-server env
Tests: scripts compile in editor CLIENT mode
Merge: from profiling_improvements
- Rewrote internal storage of profiling data to use 1 buffer per thread
- Bugfix for allocation graphs not properly resetting and having gaps at the start
- Bugfix for failing to generate export in rare cases where mono runtime allocates with no managed callstack
Tests: unit tests and generating snapshots in editor
boomerang_animation_fix -> main