branchrust_reboot/maincancel

36,840 Commits over 4,413 Days - 0.35cph!

17 Days Ago
fix workshop emission intensity getting/setting
17 Days Ago
Merge from workbench_upgrades
17 Days Ago
binocuar_fixes_2 -> main
17 Days Ago
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17 Days Ago
server_browser_update_2 -> main
17 Days Ago
merge from horse_rpc_fix
17 Days Ago
merge from f1tools_demo_fix
17 Days Ago
reset electric furnace emissive texture and 3.1 value to original
17 Days Ago
merge from store_nre_fix2
17 Days Ago
merge rust_relay_server -> main
17 Days Ago
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17 Days Ago
Merge from terrain_renderer
Rin
17 Days Ago
merge from mortar_prototype
18 Days Ago
Removed old AiManagedAgent class, old and useless Subtracted 150385
18 Days Ago
Use object.ReferenceEquals instead of == null in RustNavMeshAgent::TryGetAgent, fixes a random nre when spawning npcs Removed serialized animation curves in BaseNpc.Stats, it was causing a mysterious native crash when spawning the zombie prefab (wtf)
18 Days Ago
Cherrypick 148619 (fix full rebuilds not working) since it never got cherrypicked to main
18 Days Ago
merge from fix_assetscene_deepsea -> main
18 Days Ago
Potential fix for zombie NRE on _agent == null in tests
18 Days Ago
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18 Days Ago
Fix zombies breaking automated tests
18 Days Ago
testlist
18 Days Ago
Cherry pick tutorial bear and unused shark fix from ai_recast_integration
18 Days Ago
Merge from workbench_upgrades (Recycle balance pass, description updates)
18 Days Ago
Updated seismic sensor levels: - Mortar Shell: 2 - Fragmentation Mortar Shell: 1 - Cannonball: 1
18 Days Ago
merge from automated_testing
18 Days Ago
server_browser_update_2 -> main
18 Days Ago
merge from mortar_prototype
18 Days Ago
Merge from ai_recast_integration, enable with -useNewNavmesh on server boot, visualize with rustnav.draw command
18 Days Ago
merge mortar_prototype to main
18 Days Ago
merge from mortar_prototype
18 Days Ago
merge from automated_testing
18 Days Ago
merge from automated_testing
18 Days Ago
Set legacy shelter door and wooking workbench bbq owner id when spawning
18 Days Ago
vendingmachine_updateammocount_nre -> main
18 Days Ago
Fixed tutorial completed commands not running quietly
18 Days Ago
merge from automated_testing
18 Days Ago
Updated the EmissionToggle script to check whether the MPBs for the renderers have changed before attempting to set the emission value. This fixes an issue where renderers would have the incorrect MPB when coming back into network range
Rin
18 Days Ago
merge from save284 - Staging wipe!
18 Days Ago
merge from mortar_prototype
18 Days Ago
merge from workbench_upgrades
19 Days Ago
merge from mortar_prototype
19 Days Ago
merge from mortar_prototype
19 Days Ago
merge from automated_testing
19 Days Ago
Add pilot dlc box, electric furnace and electric furnace io entity to StorageAdaptorAllowCollisionGroup Commit RidableHorse because it wants to and when it wants to we listen
19 Days Ago
Fix compile error from non-existant namespace
19 Days Ago
merge from optimize_plant_lod_wind
19 Days Ago
Merge from workbench_upgrades
19 Days Ago
merge from automated_testing
19 Days Ago
merge from mortar_prototype
19 Days Ago
merge from playerboat_testfix