branchrust_reboot/maincancel

34,762 Commits over 4,474 Days - 0.32cph!

11 Days Ago
softcore_updates_jul_26 -> main
11 Days Ago
Fix "missing tree at index 0" error when loading playground scene
11 Days Ago
merge from cargo_network_optim
11 Days Ago
merge from industrial_garagedoor_vehicle_fix
11 Days Ago
softcore_updates_jul_26 -> main
14 Days Ago
Merge from hideheldentity_hack_embrace
14 Days Ago
merge from softcore_modal
14 Days Ago
merge from automated_test_entity_bounds_fixes
14 Days Ago
Merge: from alloc_clean_july2026 - Optim: avoid ~15 separate allocations related to scheduling/cancelling invokes Tests: none, trivial changes
14 Days Ago
merge from softcore_modal
14 Days Ago
Cherrypick CS 155224 (elevator deploy NRE)
14 Days Ago
Merge from worldposiitongenerator_optim
14 Days Ago
merge from blocked_by_piping_error
14 Days Ago
merge from clan_bugfixes
14 Days Ago
Added a new property to the Standard and Standard (Specular Setup) shaders for allowing the use of the detail layer's albedo alpha channel
14 Days Ago
merge from settings_serch_fix
14 Days Ago
Outpost scene playable in editor
15 Days Ago
Merge from PlayerRigUpdate2
15 Days Ago
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15 Days Ago
Merge from inventoryidle_animfix
15 Days Ago
merge from workshopskinnable_metal_shop_front
15 Days Ago
Merge from clan_bugfixes
15 Days Ago
Compile fix
15 Days Ago
merge from automated_testing
15 Days Ago
Merge: from fullserverdemo_removal - Clean: Remove FullServerDemo implementation (RustRelay will take us to the promised land) Tests: compiles, recorded client and server demos and was able to play them back
15 Days Ago
merge from checkout_nre_fix
15 Days Ago
merge from skinviewer_metalshopfront
15 Days Ago
merge from dpv_fuelbar_fix
15 Days Ago
Resave TimeManager Tests: nothing specific, but have been running with this changed for a couple days
15 Days Ago
Merge from new_navmesh_fixes, adds low level logs to help debug crash
15 Days Ago
Merge: from waterlevel_deepsea_sample_fix - Bugfix for water level queries incorrectly mixing deep sea and overworld states - Bugfix for deep sea ocean sim using overworld heightmap - Simplified TerrainHeightMap API Tests: ran unit tests, booted into craggy, explored deep sea and swam around
15 Days Ago
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Rin
15 Days Ago
merge from clan_table_box
15 Days Ago
merge from optim_bonerenderer
15 Days Ago
snapping_fixes -> main
15 Days Ago
merge from batteringram_wheels_fix
15 Days Ago
merge from wallpaper_fixes2
15 Days Ago
Fixed menu item modal arrow buttons not working (missing UnityEvent attribute)
15 Days Ago
Added a toggle for shadow caching in the experimental settings
15 Days Ago
merge from localizebindtoken_error_fix
15 Days Ago
merge from silencer_loot_fix
15 Days Ago
Merge from softcore_updates_jul_26
15 Days Ago
Merge from aniso_filtering_texture_fix
15 Days Ago
Merge from Fix_odd_deployguides
15 Days Ago
Merge from clan_bugfixes
16 Days Ago
merge from fix_workshop_autoscreenshots
16 Days Ago
Stop WaterSystem from making the scene view continuously render for no reason You can enable Always Refresh in the scene view if you want it back
16 Days Ago
Merge from clan_tab_refresh_button
16 Days Ago
snapping_fixes -> main
16 Days Ago
Removed Tests/Open Property Drawer Test Window Was introduced by the TMP update, never gonna use and its a stupid path