branchrust_reboot/maincancel

34,898 Commits over 4,505 Days - 0.32cph!

19 Days Ago
merge from game_room_dlc to main
19 Days Ago
merge from sculptures
19 Days Ago
demo_compat_fix_2 -> main
Rin
19 Days Ago
merge from save287
19 Days Ago
Changed the emission on the cloth shaders back to a multi-compile as it's still messing with the shader variant used in the build
19 Days Ago
merge demoui2 to main
19 Days Ago
Cherry pick blur manager NRE fix
Rin
19 Days Ago
merge from sculptures
Rin
19 Days Ago
merge from game_room_dlc
19 Days Ago
merge from editor_cfg_parallel_import -> main
19 Days Ago
merge from waterwell_stock_decrease -> main
19 Days Ago
Merge from boombox_volume_interact
19 Days Ago
merge from game_room_dlc , updated jukebox, wooden panels wallpaper, names, lod distances etc
19 Days Ago
merge from sculptures - stone sculpture update
19 Days Ago
Merge: from mt_snapshot_saving - Bugfix for invalid-api exception when trying to save attackheli turret with ammo/gun Tests: spawned one, loaded it up and shot all while in Jobs 4 mode
19 Days Ago
merge from sculptures
19 Days Ago
merge from nameplate_dialog_fix
19 Days Ago
merge from nameplate_dialog_fix
19 Days Ago
merge from sculptures
19 Days Ago
arrow_late_loading_fix -> main
19 Days Ago
Merge: from fix_skipinit_error - Buildfix(editor) - replace unsupported intrinsic Tests: no errors in editor on script compile, checked asm
19 Days Ago
Merge: from pool_leak_experiments - Optim: replace FuzzyPool with LPRQ segment - it can be up to 20% faster and doesn't leak/spill sporadically Tests: unit + perf tests, loaded 2.5k procgen map, checked print_memory - no spills
20 Days Ago
merge from f1menu_blur_fix
20 Days Ago
merge from water_surface_nametags_fix again (didn't go through)
20 Days Ago
merge from water_surface_nametags_fix
20 Days Ago
merge from paintingui_inputs_fix
20 Days Ago
merge from f1menu_blur_fix
20 Days Ago
syncvar_ornateframe_initialiser_fix -> main
20 Days Ago
Moved the bullshit PipelineTests menu items to Tools/PipelineTests
20 Days Ago
merge from menu_close_blur_fix
20 Days Ago
merge from hackweek_sv_pie_menu
20 Days Ago
merge from demos_shadow_fix
20 Days Ago
merge from catapult_reloadtime_nerf
20 Days Ago
game_room_dlc -> main
20 Days Ago
game_room_dlc -> main
20 Days Ago
Final compile fix
Rin
20 Days Ago
merge from deploy_clipping_fixes
20 Days Ago
Another sneaky compile fix that snuck past editor tests
20 Days Ago
Updated the emission shader feature on the cloth shader to remove an unnecessary underscore
20 Days Ago
bye bye compile errors :wave:
20 Days Ago
merge from viewmodel_scene_flex (Character Animation & Skin Viewer dev-only tool)
20 Days Ago
Improve npcs path following performance, fix npcs sometimes not moving
21 Days Ago
Remove unused ignite and extinguish effect animation event from the industrial torch anim, to fix warning
21 Days Ago
merge from uibindings_nre_fix
21 Days Ago
merge from crafting_stall_fix
21 Days Ago
Merge from redirect_crafting_fix
21 Days Ago
Merge from CompassShieldViewmodel
21 Days Ago
merge from sharkmovement_sound_fix
21 Days Ago
merge from hackweek_parented_ddraw
21 Days Ago
Fix stack overflow and alloc in navmesh load / save