branchrust_reboot/maincancel

32,383 Commits over 4,048 Days - 0.33cph!

48 Days Ago
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48 Days Ago
Merge: from parallel_validatemove - Bugfix for null players in PlayerCache causing UsePlayerUpdateJobs to get disabled Tests: played back staging demo - got similar results
48 Days Ago
merge from save266 - Staging wipe
48 Days Ago
Merge from easterinflatablehorse_DLC
49 Days Ago
Merge: from parallel_validatemove - fixing one of validation checks silently passing Tests: none, trivial change
49 Days Ago
Merge: from parallel_validatemove - Removing extra logging Tests: built server locally
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range_volumes -> main
49 Days Ago
Merge: from parallel_validatemove - minor server demo playback bugfix - extra debug logging for baseplayer destruction when UsePlayerUpdateJobs is enabled Tests: build tests
49 Days Ago
Rustige Egg G - Enabled generate mipmaps for icon
49 Days Ago
bread heal over time instead of instant heal
49 Days Ago
Merge from clear_bushes_radius
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Merge from clear_bushes_radius
49 Days Ago
Possible NRE fixes for RustEmojiLibrary.Shutdown
49 Days Ago
Fixed TSSAA getting turned off during normal res screenshots Ensure the screenshot process always returns to the old AA setting regardless of what happens
50 Days Ago
added turntable prefabs for easter and abyss items but they need transform tweaks once the store is set up
50 Days Ago
fixed chicken suit world and worn prefab randomisers, and gave prefab groups more sensible names
50 Days Ago
fixed randomiser on horse costume, set up world model outline script on both horse and chicken costume, tweaked lod distances
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merge from 117533 horse costume world model
50 Days Ago
removed old horsecostume model and set outline script on chicken costume
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changed ui sounds to cloth and burlap sack
50 Days Ago
set pickup sound on sunken combat knife and original combat knife to metal deep instead of bone
50 Days Ago
renamed sunken knife token description viewable in repair bench to "Sunken Combat Knife"
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enabled mipmaps on horse costume
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bow_fixes_2 -> main
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toggle crouch fade on horse costume
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range_volumes -> main
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Merge from creative_alwayson
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Merge: from parallel_validatemove - more debug to track down null baseplayer Tests: local editor SERVER+CLIENT session
50 Days Ago
merge from 117546 horse ao texture
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merge from 117545 horse textures 4->2k
50 Days Ago
merge from easterinflatablehorsedlc
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Merge from sunkenknife
50 Days Ago
Added editor-only options for disabling set admin/dev/auth level. Added options to Rust Editor.
50 Days Ago
merge from sunkenknife 117496
51 Days Ago
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51 Days Ago
Merge: from parallel_validatemove - buidlfix Tests: build client and server in editor
51 Days Ago
Merge: from parallel_validatemove - Adds error checking to UsePlayerUpdateJobs 1 mode and graceful disable to avoid crashes to help with investigation Tests: ran parallel mode in editor on craggy with a couple debugger-forced emergencies
51 Days Ago
drawcolliders now works in demos
51 Days Ago
Merge from workshop_scene_qol
51 Days Ago
Merge from fluid_io_fixes
51 Days Ago
Removed UpdateWorldmodelOutlines context button option on WorldModelOutline, looks like it was used at one point to upgrade all world models in the project and is no longer needed Exposed the Setup context option as a button as it seems to work fine and could save a few clicks when setting up world model outlines
51 Days Ago
Merge from midi_macos_rebuild
54 Days Ago
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