32,383 Commits over 4,048 Days - 0.33cph!
merge from softcore_update
(groundwatch_caching branch)
Cherry pick 118253: Fix npc movement potentially continuing to tick past their death if the invoke handler cleanup is delayed
merge from softcore_update
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118244 Fixed corpses not decaying because they're immortal
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118245 merge from softcore_update/containers_auth
merge from softcore_update
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118237 Combined bed corpse gib meshes
Fixed bed gibs colliding with corpse
Disabled player collisions on bed, towel and bag corpses
merge from store-ui-2025-April
merge from softcore_update
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118201 Fixed vending machine corpse not repairable in doorways
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merge from fix_copy_paste_steam_networking -> main
Fix FlexAspectRatio ignoring aspect ratio when second part of the ratio is <= 1
Fixes stretched palette on neon sign paint UI
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Updated comfort sources on hazmat plushly and discord trophy
Merge from softcore_update
merge from softcore_update
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118092 Sleeping bag and bed corpses are killed when landing on an invalid position, prevent spawning on illegal pos
Merge from softcore_update
merge from fix_building_split_corpses -> main
merge from store-ui-2025-april
merge from softcore_update
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118054 Can now pickup bag and beds corpses, gives you the broken item
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118055 Disabled ShowHealthInfo on towel corpses
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118061 Fixed corpses not spawning when killed by a non authed player
rug_deployment_fix -> main
merge from softcore_update
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118019 Fixed vending machine corpse despawning loot once repaired
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118023 Enabled repair on vending machine item, so it can be repaired in a repair bench after being picked up on a corpse
Added a setting to hide the condition bar of a repairable item, so vending machines and TC items aren't showing an useless condition bar all the time
merge from softcore_update
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117953 Fixed server sending repair blocked errors in english instead of using the client language
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118013 Do not spawn deployable corpse when destroyed by its owner
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118014 Doors block vending machine corpse repairing
merge from 3p revolver fix
merge from TwitchRivalsFlag_BoneRename
Fixed NRE when attempting to export the obj file of a workshop item without modifying the file name
Fixed exception when reskinning snowmobile
merge from fix_ownership_tape_recorder -> main
merge from fix_deployable_corpse_place_lock -> main
merge from softcore_update
merge from high_walls_skins
merge from high_walls_skins
merge from high_walls_skins
fixed erroneous naming on horse costume sitem.asset, and added "three variations" to horse and chicken descriptions. Added prop render script to horse costume so turntable on store looks better
Fixed 'ent kill' killing building blocks behind dropped items
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merge from softcore_update
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merge from fix_tc_corpse_building_split -> main
merge from fix_lock_ownerid_debris -> main
merge from softcore_update -> main
merge from cinematic_export_pipes -> main
merge from copy_paste_clientside_fixes -> main
Merge: from parallel_validatemove
- bugfix for invalid transforms in the cache - fallout from previous bugfix
Tests: played back staging demo - counts as expected and no more errors about transform cache inconsistency