branchrust_reboot/maincancel

34,762 Commits over 4,474 Days - 0.32cph!

32 Days Ago
merge from hackweek_map_incomplete_dl_fix
32 Days Ago
merge from nvidia_reflex_support_check_fix
32 Days Ago
merge from static_instruments_offset_fix take source on floating city prefabs
32 Days Ago
Loot spawn gen: bdu pants m16
32 Days Ago
Fixed torch using the industrial torch attack sound
32 Days Ago
fixed supply drop ballistic era
32 Days Ago
merge from wiretool_cave_fix
32 Days Ago
Merge from PlayerRigUpdate2
32 Days Ago
Merge from ballistic_helmet_weight_fix
33 Days Ago
S2P all floating cities, fixes missing mannequin meshes
33 Days Ago
Merge from industrial_dlc
33 Days Ago
Merge from mortar_prototype (fixes mortar animations)
33 Days Ago
Fix editor only NRE when playing first person sounds
33 Days Ago
Fix
33 Days Ago
Fixed ProjectileModPartVisibility disabling unrelated VM's on deploy Removed viewmodel string based lookup, now requires the same component on the VM with direct references (string lookup will return the root transform if no match was found, so the whole VM was being disabled)
35 Days Ago
merge from wiretool_cave_fix
35 Days Ago
merge from consoleinputfield_fix
35 Days Ago
merge from resourcedispenser_allocs
35 Days Ago
merge from skinviewer_viewmodel
35 Days Ago
merge from PlayerRigUpdate2
35 Days Ago
50cal_animation_improvements -> main
35 Days Ago
merge from torchholder_indsutrialtorch_fix
35 Days Ago
Phrase update
35 Days Ago
merge from premium_rebrand
35 Days Ago
deployable_snapping_settings_fix -> main
35 Days Ago
Merge: from alloc_clean_june2026 - Optim: amortise or remove 19 allocation sources Tests: on craggy, gathered resources, built a mini base
35 Days Ago
Some SprayCan null checks to fix client errors when multiple players are reskinning at once
35 Days Ago
Fix old scientists and animals ending up on roofs
35 Days Ago
merge from skinviewer_viewmodel
35 Days Ago
merge from industiral_dlc
36 Days Ago
merge from skinnables_icons_fix
36 Days Ago
merge from skinnables_icons_fix
36 Days Ago
merge from premium_rebrand
36 Days Ago
industrial_conveyor_network_optimize -> main
36 Days Ago
network_analyser_rebuild -> main
36 Days Ago
▅▇▄▅█▆ ▇▆▌▇▄▋▊▉
36 Days Ago
Merge from props_usage
36 Days Ago
Fixed IconRender scene using the old UI input system module
36 Days Ago
merge from keyboard_layouts_fix
36 Days Ago
merge from premium_rebrand
36 Days Ago
merge from premium_rebrand
36 Days Ago
50cal_animation_improvements -> main
36 Days Ago
merge from fix_additional_projects_slnx -> main
36 Days Ago
Fixed crosshair popups regression from my recent generic popup changes
36 Days Ago
merge from spraycan_reskin_refactor
36 Days Ago
merge from keyboard_layouts_fix
36 Days Ago
player_loot_mark_dirty_fix -> main
36 Days Ago
merge from PlayerRigUpdate2 (just texture metas)
36 Days Ago
merge from resourcedispenser_allocs
36 Days Ago
Merge: from buildcommand_allocs - Bugfix for enable_marker_teleport teleporting to wrong Z Tests: unit tests + enable_marker_teleport