33,722 Commits over 4,140 Days - 0.34cph!
merge from tutorial_video_fix_3
merge from scene_warmup_fixes
merge from projectiled_batched_demo_fix
merge from background_flickering_fix
merge from tutorial_video_fix_2
merge from steaminventory_price_fix
merge from initial_description_fix/server_description_wait/server_logo_incorrect/connect_modal_nre_fix_2 (..to be continued)
merge from vanilla_techtree_fix
Increase minimum considered graphics memory for texture streaming budget calculations to 8 GB. This should reduce blurryness on lower end GPUs, possibly at the cost of frame rate.
merge from modded_tag_fix
merge from skinviewer_connect_fix
merge from bc_trophy_disabling_fix
merge from tutorial_webm_fix
merge from respawn_hide_cancel_button
merge from battlefield_tag_overflow_fix
merge from fetchDLCprice_error_fix
merge from storesearch_fix
merge from rustbutton_nre_fix
merge from store_pilotpack_fix
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merge from scene_warmup_fixes
merge from connect_modal_nre
merge from pilotpack_storepage
merge from skinviewerquality_fix
merghe from christmaslights_fix
merge from skinviewer_connect_fix
merge from connect_modal_dont_cache
merge from storeitem_phrase for todays skin upload
Don't allow unloading the props asset scenes used by custom maps because some prefabs are needed at runtime via WorldGrid
backgroundvideo_fix -> main
merge from fix_newmenu_inventory_threadsafe
Merge from fogmethod1:
- Use old weather chance odds.
- Fixed fog having a wind value.
- Fixed overcast & rainheavy having too high a wind value.
- Slightly cooled the jungle haze color.
merge back fix for static field code gen.
merge from ambient_lighting_fixes
fix_shockbyte_button -> main (changes were stomped)
merge from fix_rest_static_fields_disabling -> main
merge from hardcore_refresh
merge from menu_hotfixes_2
merge from pilotpack_storepage
-
127942 Added pilot suit in the general store hazmat category, Updated pack description
-
128000 Updated pilot pack store assets
merge from fogmethod1 (sky branch)
- interior darkness fix
- missing 2D cloud layer fix
- underground fog transition fix
- small tweaks
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