branchrust_reboot/maincancel

34,956 Commits over 4,505 Days - 0.32cph!

1 Year Ago
new_menu2 -> main
1 Year Ago
merge from new_menu2
1 Year Ago
merge overflowing weapon stats fix
1 Year Ago
new_menu2 -> main
1 Year Ago
new_menu2 -> main
1 Year Ago
new_menu2 -> main
1 Year Ago
Merge from tugboat_toot
1 Year Ago
Fixed ambient lighting when switching between items in your hotbar
1 Year Ago
Merge from compass
1 Year Ago
subtracting 127585, caused worldgen turned into an Accordion - "Replace our custom Parallel.For and Parallel.ForEach with the standard .NET one" https://files.facepunch.com/Alistair/101/08/2025/6A09/RUST%20Screenshot%202025.08.01%20-%2009.45.39.95%20%281%29.png https://files.facepunch.com/Alistair/101/08/2025/2c38/RUST%20Screenshot%202025.08.01%20-%2009.47.47.40%20%281%29.png
1 Year Ago
merge from tugboat_toot
1 Year Ago
merge from pilot_hazmat_dlc
1 Year Ago
Merge from foliage_transmission_shadowing
1 Year Ago
Wait for the map file to finish uploading before allowing players to connect to the server Before this players who connect in the first moments of the server opening would need to generate the map, so they'd load in a lot slower even though they were first to connect
1 Year Ago
merge from new_menu
1 Year Ago
Merge from hardcore_refresh (no build as there are menu compile errors that need to be merged)
1 Year Ago
new_menu -> main
1 Year Ago
merge from fix_icon_generator_hide_during_render -> main
1 Year Ago
merge from new_menu
1 Year Ago
merge toggleable weapon stats display to main
1 Year Ago
merge from fix_icon_generator_hide_during_render -> main
1 Year Ago
More FoliageGrid null checks to try and fix errors on disconnect
1 Year Ago
fix dynamic accuracy weapon stat
1 Year Ago
Merge from compass
1 Year Ago
merge from fogmethod1 (sky branch)
1 Year Ago
Fixed SkinGlowTester NRE when generating skin icons
1 Year Ago
new_menu -> main
1 Year Ago
Replace our custom Parallel.For and Parallel.ForEach with the standard .NET one Also replace BeginInvoke usages with Task.Run so we don't run into that compatibility problem when Unity upgrades .NET in 5 years Mark ParallelEx.Coroutine as obsolete because it has more overhead vs. using Task.Run inline
1 Year Ago
merge from new_menu
1 Year Ago
Merge from ammocontainer_garbage
1 Year Ago
phrases
1 Year Ago
merge from save270
1 Year Ago
merge from new_menu
1 Year Ago
new_menu -> main
1 Year Ago
merge from new_menu
1 Year Ago
merge from new_menu
1 Year Ago
merge from new_menu
1 Year Ago
merge from new_menu
1 Year Ago
new_menu -> main
1 Year Ago
Merge from more_worldgrid
1 Year Ago
new_menu -> main
1 Year Ago
Fix tugboat lights LOD settings
1 Year Ago
new_menu -> main
1 Year Ago
Disable WearableRandomMaterial, was just an internal test
1 Year Ago
Only apply black fog in environment volumes that have the Train Tunnel or No Sunlight types
1 Year Ago
merge from new_menu
1 Year Ago
merge from distanceglowfix
1 Year Ago
merge from rainimprove
1 Year Ago
merge from benchmark_fpslimit_fix
1 Year Ago
merge from car_radio_rpc_fix