reporust_rebootcancel

106,692 Commits over 3,836 Days - 1.16cph!

7 Years Ago
ore hot spots spawn closer to the last one instead of on the other side
7 Years Ago
Computer cabinets / desk tweaks
7 Years Ago
ore flare mesh cull and optimization skin approval stuff
7 Years Ago
removed spring cost on SAP reduced SAP HQM cost skin approval compile fix
7 Years Ago
Merge from main
7 Years Ago
protocol++
7 Years Ago
merge into main
7 Years Ago
merge from main
7 Years Ago
ore minigame progress
7 Years Ago
Fixed some rust/std shaders shiny below 300
7 Years Ago
Quickfix
7 Years Ago
Ai tweaks
7 Years Ago
Fixed not setting specific blend-layer keywords on packed material Fixed secondary map import settings
7 Years Ago
fixed Find Game button ?
7 Years Ago
Manifest commands for holmzy
7 Years Ago
launch_site cleanup / scene2prefab
7 Years Ago
magnetic tape shelves models/cols/prefabs/textures launch_site dressing update
7 Years Ago
Facepunch.Unity update
7 Years Ago
Fixed rust/std shaders getting color applied twice since cs21864
7 Years Ago
Merge from main
7 Years Ago
Fixed an NRE when using dynamic cover point volumes. Ai tweaks.
7 Years Ago
Initializing AiManager via bootstrap.
7 Years Ago
merge from main
7 Years Ago
ore flare system toggling lights no longer sets isOn flag on pants etc ore bonus minigame baseline
7 Years Ago
Added packed version of blend4way shader (base layer only for now) Fixed custom editor on blendlayer packed
7 Years Ago
Merged blend layer shader code with the rest of rust/std + base layer packing support Added packed version of blend layer shader Nuked custom blend layer shader inspector
7 Years Ago
Merged packed and unpacked shader code for minimal redundancy
7 Years Ago
Re-packed construction atlas
7 Years Ago
Fixed packed shader simple quality addpass keywords Now cleaning material keywords to absolutely necessary after packing
7 Years Ago
Added configurable packed texture save options
7 Years Ago
Fixed index out of range exception vulnerability when nav_grid is true.
7 Years Ago
Fixed adding empty packed map refs
7 Years Ago
Make compiler happy
7 Years Ago
Removed magenta debug print of active and dormant agents.
7 Years Ago
Ai tweaks
7 Years Ago
Fixed a couple of packing bugs
7 Years Ago
Added nav_grid convar + ai tweaks.
7 Years Ago
merge from main
7 Years Ago
Ai tweaks, better dynamic cover.
7 Years Ago
Merged from GameTips
7 Years Ago
Achievement UI (hidden)
7 Years Ago
unsued variable fixes
7 Years Ago
Finished packer improvements + cleaned up
7 Years Ago
Some ai tweaks
7 Years Ago
Added sysuid console command (prints unique device identifier)
7 Years Ago
Merge from main
7 Years Ago
Can once again paint terrain in play mode in the editor
7 Years Ago
Updated mountain placement topology filter
7 Years Ago
Icebergs
7 Years Ago
Tighten the dynamic volume a bit, so that it's faster to generate on spawn.