reporust_rebootcancel

106,692 Commits over 3,836 Days - 1.16cph!

7 Years Ago
snow rock materials were missing specmap following changes to terrain splats
7 Years Ago
More item description fixes and updates
7 Years Ago
Typewriter
7 Years Ago
Use GameObjectRef for nested navmesh for monuments.
7 Years Ago
Default quality setting
7 Years Ago
Adjusted texture resolution curve on the various quality presets, let's see how this looks
7 Years Ago
Excluding some prefabs from asset warmup since they're not always required and will be loaded later when loading the map
7 Years Ago
Removed some 32bit specific code No longer save assetwarmup and prefabwarmup convars (should always be enabled, only use for debugging)
7 Years Ago
Navmesh stuff
7 Years Ago
posters scaling, dressing launch_site scene2prefab
7 Years Ago
Fixes for RUST-1718 and RUST-1734 : rocket crane issues
7 Years Ago
cobalt office posters WIP
7 Years Ago
cylindrical/hemisphere helpers that turned out to be unnecessary garbage and a waste of a days work improved ore hotspot placement significantly
7 Years Ago
Fixed compilation error in rust/speedtree shaders
7 Years Ago
Adopt async terrain mesh generation for navmesh grid.
7 Years Ago
Yet another merge from main
7 Years Ago
Minor culling changes
7 Years Ago
EAC update (Linux fix)
7 Years Ago
Tweak
7 Years Ago
AsyncTerrainNavMeshBake for Pål
7 Years Ago
bin models/Prefab/Textures
7 Years Ago
Fixed warehouse exit in LS
7 Years Ago
Keeping up to date with main
7 Years Ago
Navmesh grid running new terrain navmesh.
7 Years Ago
Disabled entity pooling on ore hotspots (SimpleFlare clusterfuck)
7 Years Ago
Enabled entity pooling on ore hotspots
7 Years Ago
Don't load skins into RAM with itemskins 0
7 Years Ago
launch_site scene2prefab
7 Years Ago
desklamp models/Prefab/Textures
7 Years Ago
Temp fix for DrawMeshInstanced ArgumentOutOfRangeException from FoliageDisplacementManager
7 Years Ago
Some work on ai and navmesh.
7 Years Ago
Removed renderer_invalidate and collider_invalidate batching convars
7 Years Ago
Merge from procgen12
7 Years Ago
Network++ Save++
7 Years Ago
Merge from main
7 Years Ago
RIP win32
7 Years Ago
Fixed some blurry UI issues Network++ Save++ Made how to open inventory, how to open crafting less annoying
7 Years Ago
Merge from main
7 Years Ago
Updated some Item descriptions
7 Years Ago
Merged from main
7 Years Ago
Monument navmesh stuff.
7 Years Ago
More ai tweaks.
7 Years Ago
backup launch_site scene
7 Years Ago
Personal computer
7 Years Ago
Merged from main
7 Years Ago
launch_site dressing fixes / scene2prefab
7 Years Ago
meta texture re-sizing
7 Years Ago
Ai tweaks
7 Years Ago
merge from dungeon_art_7
7 Years Ago
fixed hotspot bonus sound not appearing where hotspot was destroyed lowered ore hotspot HDR component gathering destroy fraction is also multiplied by the ore minigame (fixes yields too high with lesser tools)