128,913 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                [D11] Fix for some monument prefabs spawning at origin
 
                
                
                
                
                
             
         
        
            
            
            
                
                Loot any item under the mouse cursor when first pressing quickloot button, so it doesn't get skipped.
Ignore any loot containers other than the first one, per quickloot button hold. (prevents accidentally catching items at the edges of containers if moving the mouse quickly).
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11][UI] Implemented note panel in selected item window, adjusted note background sprite, Fixed issues with selected item panels overlapping
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Moved some static telemetry out of the poll and into one-shot server_startup event.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from map_improvements
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▌▌▊ - ▌▅▌▄ ▆▌▆▍▊▊▉▋▅▇ ▅▋█▉▆▄▇ ▉▄▉▆▇▉▆▄ ▉▌▅ ▅▊▇▉▋▌▍ ▇▇▊▍ ▅▆▆▇▌█ - ▇▆▅▉▋ ▆▇▄▇▋▌▇
 
                
                
                
                
                
             
         
        
            
            
            
                
                BBQ and campfire no longer share the same phrases
 
                
                
                
                
                
             
         
        
            
            
            
                
                Slight tweak to cave_stright_900 (edge case Inside terrain AH issues)
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] IP address added to player_joined Rustworks event.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Starting on vehicle edit mode
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Rustworks player snapshot event, every 60 seconds. To deprecate telemetry.log player snapshots.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Industrial structures - cooling towers and collapsed bits baked LOD rework
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Add left and right hand prop rotation offsets for instruments
 
                
                
                
                
                
             
         
        
            
            
            
                
                Basic working vehicle lift
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▊▇▆▆▊ "▇▊▆▇▌▅.▇▇▇▇▊▇▋█▋▍▇▄▅▇▇"
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added vehicle lift button and stairs (non-functional)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed animation issues introduced by earlier changes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from Main -> Vehicles
 
                
                
                
                
                
             
         
        
            
            
            
                
                Modular vehicle lift is now client/server networked
 
                
                
                
                
                
             
         
        
            
            
            
                
                Weapon and attacker name info boxes now expand with text instead of truncating with an ellipsis
Weapon name box now shows translated name, not the shortname
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Don't show map on respawn screen while streamer mode is enabled, toggle it with G instead
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed Oilrig small loot max population exceeding available spawn points
 
                
                
                
                
                
             
         
        
            
            
            
                
                All military crates and elite boxes now behind puzzles on oilrigs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Compound scientists now covers blackspot near recycler
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed recycler from small and large Oilrig
 
                
                
                
                
                
             
         
        
            
            
            
                
                Baked LODs for dump truck
 
                
                
                
                
                
             
         
        
            
            
            
                
                Spawning prefabs directly from the skin set rather than using mesh replacements
 
                
                
                
                
                
             
         
        
            
            
            
                
                Setup all relevant skin prefabs and skin sets
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                more save/load NRE checks
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Industrial structures - interiors extra LOD level
 
                
                
                
                
                
             
         
        
            
            
            
                
                xylophone player anims and override controller
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Generated prefabs for skin variations
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] 38 vertex shader LODs added to compound scene assets
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] - Launch site and Compound object removal/scene to prefab/updated game manifest
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                subtraction of subtraction
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Added server chatbox output to show when players are enabling god mode or noclip