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106,374 Commits over 3,806 Days - 1.16cph!

9 Years Ago
Compilation warnings
9 Years Ago
Ambient lighting fixes for vertex lit surfaces (e.g. particles, speedtree LQ); touched all affected shaders
9 Years Ago
Fixed giveall returning when it should have continued
9 Years Ago
Transparent surface fog fixes and normal encoding updates; touched all affected shaders
9 Years Ago
Call UpdateUserData for Steam
9 Years Ago
adjusted hp and cost of new gates and fences
9 Years Ago
manifest + phrases + loot
9 Years Ago
protocol++
9 Years Ago
merged scope into main
9 Years Ago
merge from main
9 Years Ago
scope implementation
9 Years Ago
Craft window/hud boilerplate
9 Years Ago
Fixed missing collisions in military tunnels after LOD'ing
9 Years Ago
merge from main
9 Years Ago
Scope shader (unused)
9 Years Ago
Tweaked pumpkin + corn plant lod levels
9 Years Ago
Fixed lookingAt accuracy issues (door vs lock, nearby boxes etc)
9 Years Ago
Start RCon sooner
9 Years Ago
Dumping item items and info in Bundles\items automatically (for people making websites, mods etc)
9 Years Ago
pumpkin plants live a max of 7 seasons pumpkin plants die after being harvested 3 times
9 Years Ago
Fix for RUST-543 / Codelock was under toptier door collision proxy
9 Years Ago
merge from floor frames
9 Years Ago
Atlased floor hatch LODs
9 Years Ago
merge from main
9 Years Ago
New frame blocks cost
9 Years Ago
Floor grill models, LODs, Gibs, Prefabs, Icon Screenshot scene update
9 Years Ago
Convar to enable/disable network caching Convars containing network + save cache size in bytes Don't store names in RPC cache (available in stringpool)
9 Years Ago
ladder hatch lock dummy ladder volume toggle
9 Years Ago
Convar to enable/disable network caching Convars containing network + save cache size in bytes Don't store names in RPC cache (available in stringpool)
9 Years Ago
Phrases (fix for RUST-538)
9 Years Ago
Fixes for RUST-535, RUST-537, RUST-540
9 Years Ago
baseline
9 Years Ago
Clothing edits
9 Years Ago
Fixed changes not always saving
9 Years Ago
More tech tree editor
9 Years Ago
disabled holosight dot projection for now ( improves jitter significantly )
9 Years Ago
supply drop bugfix
9 Years Ago
bugfix for attachment bonuses lasersight recoil reduction reduced to 15% lasersight hip/aim conefire reduced to half when active
9 Years Ago
bugfixes for laser/beam appearing off for other users under some conditions
9 Years Ago
Tech tree editor progress
9 Years Ago
merge from pre-release
9 Years Ago
Merge from pre-release (wall frame and wall frame blocks / dungeons LODs) network++
9 Years Ago
merge from main
9 Years Ago
Socket offsets adjustments Animation speed fix Missing meta Frames and Screenshots scene update
9 Years Ago
Floor ladder hatch models, LODs, COLs, Gibs, Prefab setup, icon Animations Prepare prefabs
9 Years Ago
Merge from main
9 Years Ago
LOD, batching and culling tweaks and fixes
9 Years Ago
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9 Years Ago
Ripped out the old conditional model system (refresh / process queues, building block extension) Disabled ModelConditionTest_Sphere globally (deprecated) Implemented conditional model system 2.0 baseline (managed by ConstructionSkin)
9 Years Ago
First stage rust/standard shader refactor