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106,374 Commits over 3,806 Days - 1.16cph!

9 Years Ago
StabilityEntity protobuf stores distance from ground
9 Years Ago
StabilityEntity protobuf stability value is optional (backward compatibility)
9 Years Ago
StabilityEntity saves and loads cached stability value
9 Years Ago
Profiling LookAt perf tweaks
9 Years Ago
Proto build
9 Years Ago
StabilityEntity protobuf
9 Years Ago
Door animation test
9 Years Ago
Tweaked anim events to prevent delete component in a callback errors
9 Years Ago
LookAt Tweaks
9 Years Ago
Persistance
9 Years Ago
fixed bug with the beancan grenade fuse not disappearing fixed bug with the crossbow not showing the bolt when the player loads it, and then switches weapons.
9 Years Ago
Nuked deprecated ssao extensions
9 Years Ago
Patched normal decoding on AO just in case
9 Years Ago
eoka ladder fix
9 Years Ago
Fixed skin shading in glcore (compiler bug); touched all potentially affected shaders
9 Years Ago
Increased water SSR cutoff slightly for perf tradeoff
9 Years Ago
Fixed water reflections on OSX
9 Years Ago
Protobuf
9 Years Ago
SphereEntity protobuf reference
9 Years Ago
Laying groundwork
9 Years Ago
Rcon ban fixes
9 Years Ago
Protobuf
9 Years Ago
SphereEntity protobuf
9 Years Ago
Merge from main
9 Years Ago
Rework scene
9 Years Ago
Female textures and cleanup
9 Years Ago
Fixed combine normals override shader
9 Years Ago
Merge from main
9 Years Ago
Patched particle fog to prevent future issues
9 Years Ago
RUST 487 - No collision on silos at train yard fixed
9 Years Ago
Merge from main.
9 Years Ago
Spawn improvements.
9 Years Ago
Updated RustBuilder to 5.3.1p3
9 Years Ago
Merging spherecast LookingAt in
9 Years Ago
road_decals alpha cut-off quality improvements
9 Years Ago
Fixed ssao frame lag
9 Years Ago
Speedtree billboard shadows More AO portability
9 Years Ago
Made Amplify AO fully portable; gbuffer-octa-encoding now optional normal source; no dependencies Updated camera prefab
9 Years Ago
Yanked SSAO Pro from main camera
9 Years Ago
Fixed SSAO command buffer ordering to avoid seethrough on forward opaque objs (non-rust/std)
9 Years Ago
Converted all standard shaders dungeons/monuments materials to rust/standard type
9 Years Ago
Updated override shaders
9 Years Ago
Female mesh added
9 Years Ago
Fixed pink sky in legacy opengl mode
9 Years Ago
Fixing skin shader in opengl modes (wip); small optimizations
9 Years Ago
roads textures - some extra polish, overall less noisy
9 Years Ago
Snagging Diogo's AO.
9 Years Ago
Fixed missing official servers
9 Years Ago
Fixed missing official servers
9 Years Ago
lookat uses spherecast instead of ray