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106,129 Commits over 3,806 Days - 1.16cph!

9 Years Ago
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9 Years Ago
Color grading for biomes/TOD's
9 Years Ago
Bandana models, textures, mats, preliminary prefab
9 Years Ago
Fixed loot tables sometimes not generating
9 Years Ago
Fixed inventory menu being invisibly open on spawn
9 Years Ago
Fixed ScriptedObjects not always being forced into bundles
9 Years Ago
Network++, Error++, Schema++
9 Years Ago
Accepted items csv
9 Years Ago
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9 Years Ago
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9 Years Ago
Pipelines greybox set
9 Years Ago
Phrases + Manifest
9 Years Ago
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9 Years Ago
Added wounded in chest anim
9 Years Ago
Caps
9 Years Ago
SkinnedMeshCollider improvements WIP
9 Years Ago
Fixed icon uploading
9 Years Ago
Cleaning
9 Years Ago
Icons
9 Years Ago
Refresh canvas sort order after showing or hiding loading screen UI
9 Years Ago
Tweaked player preview brightness
9 Years Ago
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9 Years Ago
Ragdoll fixes
9 Years Ago
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9 Years Ago
Test 2 for paroxum
9 Years Ago
Test for paroxum
9 Years Ago
Updating the oil barrel prefab and performing some voodoo dance
9 Years Ago
Don't bother trying to send network updates during loads Fixed warning
9 Years Ago
Fixed server compile error in ParticleEmitFromParentObject
9 Years Ago
Allow block rotation for 10 mins after upgrade
9 Years Ago
Fixed entities sometimes sending network updates before they're spawned
9 Years Ago
New plant picking sound
9 Years Ago
Horse footsteps don't sound like a guy with two halves of a coconut anymore
9 Years Ago
Fixed DX11 black terrain happening on 10.0 class hw Fixed potential DX11 hang during pvt toggle and/or terrain initialization; compression related Fixed DX9 compilation issue water normal fold shader
9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
added a new wounded animation for when the player gets shot in the arm fixed a bug with the flinch animations looking terrible added the standing beartrap animation made the relax gestures use the entire body (it looks more natural now with the pelvis and legs animating now)
9 Years Ago
Merge from main.
9 Years Ago
Pre-lut env prefabs. Tundra tree group fix.
9 Years Ago
Workshop update Warning if entity broadcasting when it shouldn't
9 Years Ago
fixed a bug with the player's hands drifting off weapon when player looked up/down during the relax gestures improved the "getting up from wounded state" animation
9 Years Ago
Deleted shatter toolkit (seemingly unused, naming conflicts)
9 Years Ago
climate, cam, sky
9 Years Ago
Icons
9 Years Ago
Sewers greybox set
9 Years Ago
Fixed root bone reference of player model prefab (bone list no longer includes mesh LODs and shit)
9 Years Ago
Skin screenshot tool wip
9 Years Ago
train wagons greybox set
9 Years Ago
Added Overlay/Top (for custom UI from mods during loading screens)