111,484 Commits over 3,928 Days - 1.18cph!
Made save/world.checksum a warning, allows save loading
AI attacks show directional damage
Added zoo area to developer playground map
Fixed foundation.triangle.toptier being offset
Fixed radpills not working
Rebuilding warehouse with collisions
Fixed a bunch of NREs + Warnings
Leaving a few errors for Diogo
Can rotate hinged door
Fixed hinged door strength/cost/properties
Added reinforced door
net.log works
raknet: force split packet construction order
Added colliders to bridges (oops)
Rebaked test level biome texture
Fixed biome map texture unpacking
Log wood skin Improvements
Tweaked monument spawn rules
Removed some unwanted underwater snow
Fixed a warning (unused variable)
Fixed the occasional bridge rotation weirdness
Fixed magazine loading null values
Updated game manifest
Protocol++ (network + save)
Tweaked arid forest frequency and size
Tweaked rock prefabs to push them slightly further into the ground
Tweaked bridge prefab to push it slightly further out of the ground
Splat improvements
Remove snow from paths