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121,810 Commits over 4,048 Days - 1.25cph!

10 Years Ago
Fixed TweakUIMultiSelect initial state
10 Years Ago
Removed debug DDraws
10 Years Ago
Fixed construction and deployable placement check regressions caused by the layer refactor
10 Years Ago
Updated bone, wood, and roadsign armor for better fit, collision, clipping, skinning, etc.
10 Years Ago
protocol++ !added crossbow for alex to fix
10 Years Ago
merge into main
10 Years Ago
merge from main
10 Years Ago
fixed placement of mining quarry fixed bug with planner trying to play an effect after it had destroyed itself
10 Years Ago
new bridge material
10 Years Ago
bridge material and model updates
10 Years Ago
Fixed constant reimporting when pressing play or saving
10 Years Ago
merge from main
10 Years Ago
sockets work with deployables survey charge creates a crater, & mining equipment snaps to it
10 Years Ago
Making skins for building blocks more straight forward, less magic
10 Years Ago
updated AssetGallery test scene.
10 Years Ago
Bridge material and parts tweaks
10 Years Ago
Fixed floaty airfield hangars and warehouse
10 Years Ago
Merge from radtown-spawn-refactor
10 Years Ago
Changed holdtype & adjusted position of player crossbow prefab
10 Years Ago
Moved Spawnable to the same folder as SpawnPopulation
10 Years Ago
Merge from main
10 Years Ago
Added LocalClock (same as SynchronizedClock, but without the synchronized bit) Spawn group now uses LocalClock Fixed some radtown barrels spawning underground
10 Years Ago
Fixed hapis tunnel layers Ran scene2prefab all
10 Years Ago
Missed this file
10 Years Ago
Don't let them in the server if family share owner is banned
10 Years Ago
Don't let them in the server if family share owner is banned
10 Years Ago
Long sleeved shirt and pants highpass, mask
10 Years Ago
updated bridge material
10 Years Ago
Refactored radtown loot spawn
10 Years Ago
merge from main
10 Years Ago
specific socket fixes
10 Years Ago
Adding model and textures for the mining crater
10 Years Ago
merge from main
10 Years Ago
Added bridge shit to Asset Gallery and updated materials
10 Years Ago
missing icons
10 Years Ago
Added initial crossbow world model & wm prefab
10 Years Ago
Inventory reliability tweaks
10 Years Ago
Bridge material and model tweaks
10 Years Ago
Merged layer antifuck branch into main
10 Years Ago
Merged with main
10 Years Ago
Gave displacement its own layer
10 Years Ago
Retired Terrain Trigger layer
10 Years Ago
Retired Resource Layer (moved prefabs to Default)
10 Years Ago
Cleanup progress
10 Years Ago
Fixed player aim in inventory
10 Years Ago
Added timing for overall duration of the procedural generation
10 Years Ago
Post merge fixes
10 Years Ago
Merged with main
10 Years Ago
Fixed female model detail normal size