199,426 Commits over 4,140 Days - 2.01cph!

8 Years Ago
formation
8 Years Ago
player
8 Years Ago
MapDatabase
8 Years Ago
FormationDatabase
8 Years Ago
Added Tools/Find/Asset Memory Usage
8 Years Ago
SceneLoader stripped down
8 Years Ago
Scenes/ renames
8 Years Ago
Bundle fuckshit
8 Years Ago
Player no longer explicitly owns a Tribe, instead references IGroup Various Group/Tribe cleanup
8 Years Ago
Merging Group/Tribe and Player cleanup from base_project
8 Years Ago
Fixed Group+Callbacks NRE
8 Years Ago
Cherry picking 11147
8 Years Ago
....it works?
8 Years Ago
Include item info in ToString() of world items
8 Years Ago
Testbox nospawns setup for tree cutting TimeManager.SetTimeScale never sets fixedDeltaTime to 0
8 Years Ago
Destroy entities that go out of bounds
8 Years Ago
Player progression rework.
8 Years Ago
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8 Years Ago
progress backup
8 Years Ago
Bundle test
8 Years Ago
more
8 Years Ago
Merged RBoard into Board
8 Years Ago
checking in for damian
8 Years Ago
▉▊▇█ ▉▅▋▇ ▋▌▉▍▌ ▋▋▄▆▉ ▅▊▌▉
8 Years Ago
board wip
8 Years Ago
bugs
8 Years Ago
Fixed more dodgy terrain triggers
8 Years Ago
wip changing all board static references to instance
8 Years Ago
Activity refactored to no longer use enums, definitions are used for categories and types, as well as data mapping (text templates, icons, etc)
8 Years Ago
Assets
8 Years Ago
Cherry picking 11149
8 Years Ago
Cherry picking 11150, 11152
8 Years Ago
Cherry picking 11153
8 Years Ago
Remaining triggers.
8 Years Ago
Finished Board
8 Years Ago
Deleted most data
8 Years Ago
Tweaked skin specs to mitigate head/body seam
8 Years Ago
RFormation into Formation, reworked all references
8 Years Ago
moving files
8 Years Ago
more merging, more moving
8 Years Ago
Game
8 Years Ago
Rocket factory / walkway layout progress
8 Years Ago
merged RUnit into Unit
8 Years Ago
Deleted more data
8 Years Ago
Loot, rads, nobuilds.
8 Years Ago
Unit
8 Years Ago
Tile
8 Years Ago
Presumably fixed ammo wooden box skin
8 Years Ago
aimcones slightly tighter because they're now aimcones and not aimsquares rocketlauncher can fire 50 rockets before breaking instead of 18-22
8 Years Ago
missing files