130,165 Commits over 4,201 Days - 1.29cph!

34 Days Ago
Merge from main
34 Days Ago
Update water bottle anims
34 Days Ago
adding cannon animator for world anims
34 Days Ago
Cannon and character animations - first pass
34 Days Ago
merge from main
34 Days Ago
Blueprint fragment despawn rareity set
34 Days Ago
garage door unskinned meshes for flavien
34 Days Ago
merge from print_topologies_command
34 Days Ago
merge from fix_map_mismatch
34 Days Ago
Subtract merge from outboard_motor
34 Days Ago
▉▅▌▉▄ ▄▄▍▍ ▌▅██▌▌_▉▇▇██▋▅_▊█▄▋▅▋▊
34 Days Ago
merge from puzzle_reset_ignore_invis
34 Days Ago
█▉█▅▅ ▆▅▍▊ ▅▊_▌▄▋█▆█▅█_▊█▊▇▋▌█▇▉▄_█▄▋█▆▄▉▍▊▍▆_▆▋▆▋▄▆
34 Days Ago
▍▆▋▍▊ ▇▊█▉ ▋▌▄▇▆▋▊_▄▉█▆▇█▅█_▋▋▉
34 Days Ago
Updated LOD settings for Charity plushies
34 Days Ago
trying reduced sail thrust 3000->2000
34 Days Ago
Added exit time to damaging attacks
34 Days Ago
34 Days Ago
merge from main
34 Days Ago
Charity_plushies -> main
34 Days Ago
Updated pookie bear volumes, no more pookie stacking
34 Days Ago
▆▊█▄▊ ▉▊▍█ █▆▄▆
34 Days Ago
Fix pooling error that was preventing sail/steering wheel deployment
34 Days Ago
boat stability work
34 Days Ago
▅█▊ ▅▌▄▌▍▍▍ ▇▍██▊ ▉▉ █▄▆▊▆▍▌ ▉█▇▌▅▅▌▄▌ ▍▅▍ ▇▅▉▆.█▌▆▅▊▌▊▊▍▍▅▇▌▊▊▍█ ▌▊▇▊▄▋ ▋▅▆▅ ▉▇▋▅ █▌▋ ▋▋▍▌▆.▊▋▋▍▆▍▉▅▅▆▆█▉█▅▊█▄█▄▇
34 Days Ago
RPG Standard Ammunition - Setup Model, Lods, Material, Textures and updated initial prefab
34 Days Ago
merge from codelock_entercode_cache
34 Days Ago
Increased the cache duration of IsBuildingAuthed calls from entity menus using the PrioritizeIfNotWhitelisted attribute Only used by codelocks Menu_Enter_Code so far
34 Days Ago
Setup Single and Dual 50 Cal LODs and Colliders
34 Days Ago
tweaks to culling distance to several prefabs
34 Days Ago
Merge from parent
34 Days Ago
basic HLOD setup for floating cities, S2P - will improve the brew in further iterations
34 Days Ago
anim updates for feedback notes
34 Days Ago
floating cities s2p
34 Days Ago
swapped mountable chairs left on all barges
34 Days Ago
34 Days Ago
swapped mountable chairs on floating docks
35 Days Ago
cleared flow on the supply barge middle area a bit for easier traversal some polish on small security tower set dressing
35 Days Ago
merge from save272 - Staging wipe
35 Days Ago
▅▆▄▋▇▊██▇▆▌ ▉▄▉_▍█▋_██▄▌▄▇_▉
35 Days Ago
medical barge set dressing polish
35 Days Ago
merge from main
35 Days Ago
security prison barge set dressing polish
35 Days Ago
merge from crosshair_allocs
35 Days Ago
network++ save++
35 Days Ago
merge from meta_shift/loot
35 Days Ago
Fix crosshair allocs
35 Days Ago
▍▇▄▉▌ ▍▍█▄ ▉█▋_▅▇▍_▅▉▆▆▆█_▊
35 Days Ago
configurable states/lighting, alpha fresnel, z test with post opaque