133,614 Commits over 4,262 Days - 1.31cph!

Rin
36 Days Ago
persistance++ blueprint wipe
36 Days Ago
RPG launcher store page
36 Days Ago
flipped steering wheels can't be mounted and flipped playerboats dismount all steeringwheels as well
36 Days Ago
merge from boat_flipped_wheel_mounting
36 Days Ago
shadow proxies for meshes with over 1 material in FCs
36 Days Ago
latest medical syringe anim updates
36 Days Ago
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36 Days Ago
Move boat related socket scripts to a Boats subfolder now there's a few of em
36 Days Ago
Tshirt.Long repose (female)
36 Days Ago
Removing holes from floating walkway kit pieces to optimise geo (WIP)
36 Days Ago
Add SocketMod_BoatBuildingEntityLimit, limits number of entities of specified type to the specified count. Limit steering wheel deployment to one.
36 Days Ago
Merge from render_pipeline_testing
36 Days Ago
Added support for light cookies in RRP
36 Days Ago
Merge from main
36 Days Ago
miner hat repose
36 Days Ago
merge from elevator_power_qol
36 Days Ago
Remove leftover ItemModChildIO component on the elevator item
36 Days Ago
merge from main
36 Days Ago
Tshirt.Long repose (male)
36 Days Ago
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36 Days Ago
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36 Days Ago
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36 Days Ago
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36 Days Ago
Merge from hackweek_boxsorting
36 Days Ago
Fixed sorting settings missing some localization
36 Days Ago
Protobuf
36 Days Ago
Merge from save273
36 Days Ago
Merge from main (this is broken, manual protobuf rebuild to follow)
36 Days Ago
Added generic crockery props to project
36 Days Ago
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36 Days Ago
Fixed outdated material reference in some player seeds
36 Days Ago
changed material applied to knight armour helmet imports
Rin
36 Days Ago
Merge from save273 - Staging wipe
36 Days Ago
Merge from directional_foliage_displacement
36 Days Ago
Replace overwritten/corrupted texture bundle
36 Days Ago
Remove debug code and more clean up
37 Days Ago
Merge from main
37 Days Ago
Optimise displacement calculations Fix square displacement Make displacement factor softer and clamp magnitude Improve blend compress and displace vectors Clean up
37 Days Ago
Switch fog of war back to the background thread, seems to work locally?
37 Days Ago
Merge from ttk_convars
37 Days Ago
Merge from attackheli_fixcar_changes
37 Days Ago
Merge from krieg_boulder_outline
37 Days Ago
Merge from egghunt_invis_fix
37 Days Ago
Merge from hackweek_boxsorting
37 Days Ago
Exposed allowSorting toggle on StorageContainer so we can manually opt in containers, off by default Enabled on Large and small wooden boxes, coffin
37 Days Ago
Merge from main
37 Days Ago
Merge from elevator_power_qol
37 Days Ago
Merge from main
37 Days Ago
main -> building_planner_viewmodel
37 Days Ago
vehicle_ui_sidecar -> main