branchrust_reboot/maincancel

35,568 Commits over 4,324 Days - 0.34cph!

4 Months Ago
Merge from wtp_rock_sewer_fix
4 Months Ago
Merge from hackweek_boxsorting
4 Months Ago
Merge from food_qol
4 Months Ago
console_vehicle_ui -> main
4 Months Ago
console_vehicle_ui -> main
4 Months Ago
console_vehicle_ui -> main
4 Months Ago
console_vehicle_ui -> main
4 Months Ago
merge from store_fixes
4 Months Ago
Remove leftover debugging logs and restore debug commented out code.
4 Months Ago
merge fix_tab_issues
4 Months Ago
building_planner_viewmodel -> main
4 Months Ago
merge from helicopter_flare_balance_pass -> main
4 Months Ago
Moved storage adaptor protobuf to 217 209 to 216 is reserved for naval_update Codegen
4 Months Ago
changed RPG7 name to RPG Launcher in engine file
4 Months Ago
Merge from fish_pie_buff
4 Months Ago
merge from show_toggle_growable_ui
4 Months Ago
Merge from hackweek_boxsorting
4 Months Ago
merge from ui_overhead_optims
4 Months Ago
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4 Months Ago
Merge from hackweek_boxsorting
4 Months Ago
Merge from hackweek_boxsorting
4 Months Ago
Merge from water_jump_height_change
4 Months Ago
Merge from rpg_skin
4 Months Ago
Merge from food_qol
4 Months Ago
merge from qol_backpack_gather -> main
4 Months Ago
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4 Months Ago
merge from multiline_console
4 Months Ago
Merge: from analytics_v2_expose_telem - Can view AnalyticsV2 stats via analytics.stats, analytics.tablestats and analytics.uploaderstats Tests: used above to check stats in editor
4 Months Ago
Manifest update
4 Months Ago
Compile fix
4 Months Ago
merge from Halloween_25_Update/PH
4 Months Ago
rpc_improvements -> main
4 Months Ago
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4 Months Ago
Merge: from voice_when_invis_fixes - Voice chat is now heard by nearby invisible players and spectators Tests: tested voice replication between 2 players, when invis and when spectating. invis case also tested disconnect-reconnect while invis.
4 Months Ago
added halloween wallpaper store icons and hooked up to wallpaper skin assets. We will need to fix in-game icons at another date
4 Months Ago
merge from rpg_skin
4 Months Ago
merge from optimize_reduce_dynamic_occlusion -> main
4 Months Ago
merge from industrial_pipe_batching -> main
4 Months Ago
merge from optimize_reduce_dynamic_occlusion -> main
4 Months Ago
Update: minor ServerProfiler function filtering adjustment - built from b90a83e5 Was annotating everything from SubGrid, instead of ignoring everything Tests: unit tests
4 Months Ago
merge from Halloween_25_Update
4 Months Ago
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4 Months Ago
merge from fix_team_chat_carryover -> main
4 Months Ago
remove redundant SprayFailReason.MountedBlocked debug log
4 Months Ago
merge from deployguide_swamp_brightness_fix
4 Months Ago
Merge: from baseplayer_serverupdateparallel - Optimizes ServerOcclusion by reordering work and reducing number of pairs considered - Optimizes parallel snapshot send out by reducing Pool contention - General optims via reduced profiler instrumentation (new ServerProfiler.Core binaries) Tests: 2p session on craggy with teleporting around and various occlusion scenarios (invis, dead, normal occluded, in view)
4 Months Ago
merge from fix_ice_skin_particles to fix chainsaw fx lighting issues
4 Months Ago
Merge from render_pipeline_testing
4 Months Ago
Merge: from spectating_disconnect_nre_fix - Bugfix for server NRE when spectating player disconnects Tests: 2p on Craggy, disconnected while spectating - no more NRE
4 Months Ago
Merge from render_pipeline_testing