branchrust_reboot/maincancel

36,968 Commits over 4,413 Days - 0.35cph!

10 Months Ago
merge domain reload codegen improvements back to main -- editor only code gen
10 Months Ago
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10 Months Ago
update DLC skin names to store names, conflicting with store
10 Months Ago
merge back domain reload exception fix.
10 Months Ago
media_capture_backgroundvideo -> main
10 Months Ago
merge project generation improvements: - solutions now build with project generation enabled - separate configuration for Client/Server rebuilds - client/server dependency generation - kinda half working, the solution still doesn't pick this up properly.
10 Months Ago
subtractive merge from 127834 - shouldnt be on main
10 Months Ago
M15 Pistol - Added emissive to world model
10 Months Ago
Merge from hardcore_refresh
10 Months Ago
merge from pilot_hazmat_dlc
10 Months Ago
merge from new_menu2/uishadows_optim
10 Months Ago
merge from fix_terrain_hole_clipping
10 Months Ago
merge from fogmethod1 (sky branch) - atmosphere fog brightness fix and value compensation
10 Months Ago
merge from new_menu2 - 127788 Fixed social context menu appearing under the friend list
10 Months Ago
merge from fix_hardcore_spawning_mlrs -> main
10 Months Ago
merge from new_menu2 - 127778 Fixed CUI not hidden when opening the main menu
10 Months Ago
new_menu2 -> main
10 Months Ago
merge from add_pumpkin_lowgradefuel -> main
10 Months Ago
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10 Months Ago
merge from fix_hardcore_spawning_mlrs -> main
10 Months Ago
merge from new_menu2
10 Months Ago
new_menu2 -> main
10 Months Ago
merge from new_menu2
10 Months Ago
merge overflowing weapon stats fix
10 Months Ago
new_menu2 -> main
10 Months Ago
new_menu2 -> main
10 Months Ago
new_menu2 -> main
10 Months Ago
Merge from tugboat_toot
10 Months Ago
Fixed ambient lighting when switching between items in your hotbar
10 Months Ago
Merge from compass
10 Months Ago
subtracting 127585, caused worldgen turned into an Accordion - "Replace our custom Parallel.For and Parallel.ForEach with the standard .NET one" https://files.facepunch.com/Alistair/101/08/2025/6A09/RUST%20Screenshot%202025.08.01%20-%2009.45.39.95%20%281%29.png https://files.facepunch.com/Alistair/101/08/2025/2c38/RUST%20Screenshot%202025.08.01%20-%2009.47.47.40%20%281%29.png
10 Months Ago
merge from tugboat_toot
10 Months Ago
merge from pilot_hazmat_dlc
10 Months Ago
Merge from foliage_transmission_shadowing
10 Months Ago
Wait for the map file to finish uploading before allowing players to connect to the server Before this players who connect in the first moments of the server opening would need to generate the map, so they'd load in a lot slower even though they were first to connect
10 Months Ago
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10 Months Ago
merge from new_menu
10 Months Ago
Merge from hardcore_refresh (no build as there are menu compile errors that need to be merged)
10 Months Ago
new_menu -> main
10 Months Ago
merge from fix_icon_generator_hide_during_render -> main
10 Months Ago
merge from new_menu
10 Months Ago
merge toggleable weapon stats display to main
10 Months Ago
merge from fix_icon_generator_hide_during_render -> main
10 Months Ago
More FoliageGrid null checks to try and fix errors on disconnect
10 Months Ago
fix dynamic accuracy weapon stat
10 Months Ago
Merge from compass
10 Months Ago
merge from fogmethod1 (sky branch)
10 Months Ago
Fixed SkinGlowTester NRE when generating skin icons
10 Months Ago
new_menu -> main
10 Months Ago
Replace our custom Parallel.For and Parallel.ForEach with the standard .NET one Also replace BeginInvoke usages with Task.Run so we don't run into that compatibility problem when Unity upgrades .NET in 5 years Mark ParallelEx.Coroutine as obsolete because it has more overhead vs. using Task.Run inline