255,423 Commits over 3,990 Days - 2.67cph!

11 Years Ago
Added revolver player anims
11 Years Ago
Edited wm_rock prefab ( target bone is now l_prop)
11 Years Ago
Added test caves Protocol++
11 Years Ago
Added player anims to holdtype overlay player controller
11 Years Ago
more .meta changes to player anims
11 Years Ago
Added Sprite.Rotation
11 Years Ago
Added Sprite.Rotation
11 Years Ago
Added IK set weight anim events to rock & pickaxe player anims
11 Years Ago
Updated depth map
11 Years Ago
Added crosshairs If context menu has one option, just select it Show menu option on crosshair if only one option Show "menu open" on crosshair if multiple options Show "pickup item" on crosshair if pickup is the only option
11 Years Ago
Improved the skin on first person arms, and main character model.
11 Years Ago
Merge branch 'master' of arcade into js-scripting
11 Years Ago
Merge branch 'master' of arcade into js-scripting
11 Years Ago
Added custom resource type example.
11 Years Ago
Added custom resource type example.
11 Years Ago
Removed static cull distance of the world layer (it's handled on a per-object basis by the LOD groups)
11 Years Ago
Adjusted the grass to match the trees a bit better. Slight moon tweaks.
11 Years Ago
End caps now generate meshes.
11 Years Ago
Added cacti to decor spawn
11 Years Ago
Added kinematic rigidbodies to all cactus prefabs
11 Years Ago
Various cactus prefab adjustments
11 Years Ago
Enabled clouds again
11 Years Ago
Time of Day update to 2.1.1 prerelease 2
11 Years Ago
Turned Sun Shafts resultions down to medium (fixes orange smear in editor) Re-enabled horizon clouds (aren't broken)
11 Years Ago
11 Years Ago
added prefabs for the burlap shoes/gloves/shirt ( LOD included )
11 Years Ago
added LODs to the burlap gloves/shirt/shoes
11 Years Ago
Merge branch 'master' into networking
11 Years Ago
Merge branch 'master' into networking
11 Years Ago
clients can request to release control from the owner cabinet
11 Years Ago
clients can request to release control from the owner cabinet
11 Years Ago
added userprefs.meta to gitignore
11 Years Ago
added userprefs.meta to gitignore
11 Years Ago
fixed the wolf prefab on the MenuBackground scene
11 Years Ago
Fixed some clutter rock LOD distances. Added cacti files. Started on some desert environment settings.
11 Years Ago
Added mock JS game.
11 Years Ago
Added mock JS game.
11 Years Ago
Merge branch 'master' into networking Conflicts: Unity/Assets/Prefabs/Cabinet.prefab
11 Years Ago
Merge branch 'master' into networking Conflicts: Unity/Assets/Prefabs/Cabinet.prefab
11 Years Ago
Screens now automatically resize to match the aspect ratio of the game.
11 Years Ago
Screens now automatically resize to match the aspect ratio of the game.
11 Years Ago
Merge branch 'master' into networking
11 Years Ago
Merge branch 'master' into networking
11 Years Ago
Games can now specify their own resolutions and update rates.
11 Years Ago
Games can now specify their own resolutions and update rates.
11 Years Ago
Mesh now has tangentand therefore can have normals. Tweaked textures a bit. Fixed the straight segment bug
11 Years Ago
a control cabinet entity event is raised when a client clicks on one of the proxy cabinets if it's not already being controlled. If the owner cabinet isn't being controlled then it will change IsControlled to true and replicate the bool to other players
11 Years Ago
a control cabinet entity event is raised when a client clicks on one of the proxy cabinets if it's not already being controlled. If the owner cabinet isn't being controlled then it will change IsControlled to true and replicate the bool to other players
11 Years Ago
Phrase updates
11 Years Ago
Fixed error in PlayerWalkMovement on levels without TerrainMeta Added Burlap shoe + glove items