239,432 Commits over 3,837 Days - 2.60cph!

3 Years Ago
Compile fix Merge branch 'master' of sbox Merge branch 'master' of sbox
3 Years Ago
Shader Compile
3 Years Ago
Merge CardGames->Main
3 Years Ago
Set the minimum raise if it's under, instead of just bailing out
3 Years Ago
Make the correct player input if player doesn't have enough for the blinds
3 Years Ago
Refactored the initial blinds to act like real gameplay inputs (reduce the potential bug surface)
3 Years Ago
Merge CardGames->Main
3 Years Ago
Add null check
3 Years Ago
Play a short ding sound when it's the local player's turn
3 Years Ago
Decrease central poker UI padding
3 Years Ago
Differentiate true winners from users who just got some scrap back due to all-in rules.
3 Years Ago
Fix card central UI auto-sizing.
3 Years Ago
Holding shift changes the bet/raise amount by 25 instead of 5
3 Years Ago
Iterating on borders Finished API for border-image, still needs adjustments Update border-image tests
3 Years Ago
Merge Main->CardGames
3 Years Ago
Improve the initial blinds setup
3 Years Ago
Add GameManager option to show bullet stats
3 Years Ago
Added button to save replay in pause menu in editor
3 Years Ago
Hapis: Fixed wrong layer on some cliffs and sloped sewer walls. Removed that one broken road mini-monument that came back from the dead. Fixed wrong offset on gambling wheel chair triggers. Adjusted the NoBuild zone for the eastern lighthouse to encapsulate the parking area as well.
3 Years Ago
more sfx
3 Years Ago
Foliage spawner optimization / Reduced density of some plants
3 Years Ago
Fixed the wrong player going first in two-player games
3 Years Ago
Fully dismount players that get timeout-kicked
3 Years Ago
Add IsServer check to avoid listen server trouble. Removed unused code.
3 Years Ago
Compile fix and idle time increase
3 Years Ago
split off bunny ears from hat and made bunny_ears_jigglebone parent for game object lod script to work with
3 Years Ago
Fixed idle kick. Players are once again kicked from the poker game if no input is received for a long time. Reduced time from ten to five minutes.
3 Years Ago
missing file
3 Years Ago
removed horsegang heavy armor now prevents mounting of horses due to weight limitations
3 Years Ago
Initial progress of border-image Fix text opacity
3 Years Ago
sfx Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity
3 Years Ago
Re-implemented SingleCameraWholeStage
3 Years Ago
tightened up recoil response on revolver/sap including animations
3 Years Ago
Fixed RectLines not being cleaned up on stage reset Fixed campaign score update loop Fixed exception if replay folder doesn't exist Fixed UpdateArchivedReplays ignoring domain Utils.AddRange now works for extending types
3 Years Ago
Fixed possible NRE on leaderboard refresh Fixed leaderboards with cached entries sometimes getting stuck
3 Years Ago
card game anim source files
3 Years Ago
source file updates
3 Years Ago
merge from easter_2021
3 Years Ago
Optimized all ground plant models in an attempt to remove unnecessary verts Scaled down ground plants that were higher than 1m, they should no longer go above player's waist
3 Years Ago
dialled up the jiggles
3 Years Ago
NetworkAssetLists sends added files Fixed "step down" debug text Also convert the m_decalEvent when moving decals Merge branch 'master' of sbox
3 Years Ago
Fixed issue with glitch on clapping gesture
3 Years Ago
merge from main
3 Years Ago
Revert make TryReadLength ignore parentheses Correctly parse things, support multiple elements in SetBackdropFilter, add Saturate parameter to API Merge branch 'master' of sbox
3 Years Ago
Bunny hat eye fix
3 Years Ago
Updated button map Fixed some mistakes Merge branch 'master' of sbox
3 Years Ago
Don't do transitions between UI tests Fixed Func Door not returning after wait
3 Years Ago
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3 Years Ago
Add opacity uitest
3 Years Ago
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