239,419 Commits over 3,837 Days - 2.60cph!

3 Years Ago
Fix betting, make it per turn instead of per round
3 Years Ago
claw straight3 pattern tweaks sfx Merge branch 'master' of SpaceUsurperUnity sliders bullet works for 2-player invasion slider fix fix 2player endless mode safeSpace fix for 2player fix nullref when both players die on same frame more sliders coop fixes
3 Years Ago
Add UI render scene test back
3 Years Ago
Create anim scene objects from managed. Bind setting of bone world transforms on anim scene objects
3 Years Ago
Clear LightDesc properly before using it
3 Years Ago
- Fixed up more troubles with how bets and raises are handled - The first "raise" is just a bet. Corrected it still being called "raise" - Cleaned up the audio switch
3 Years Ago
Allow scene objects for scene capture to be created in C# Allow scene capture camera info to be set in C#
3 Years Ago
- Fix the raise minimums to follow the rules correctly - Made the action UI less complicated, now only showing the amount your bet will increase - Always send card player data for all players, less bug-prone - Move some CardPlayerData methods to server-only
3 Years Ago
Better abandoned scrap calculation
3 Years Ago
Remove temporary debug print
3 Years Ago
If a player leaves the poker game (quits/dies), but has a higher bet than anyone still in the game due to being all-in for an amount that nobody else could afford, that leaves that portion of the pot in a nominally unclaimable state since poker rules state that a player can only claim winnings from each other player up to the value of their bet. Previously this was paid out in an awkward way that could end up with non-winners claiming the "bonus" scrap. Bonus winnings are now divided equally between the winner(s) (plural in the case of a draw result) of a round.
3 Years Ago
Merge Main -> CardGames
3 Years Ago
Allow scene object to be created from a model
3 Years Ago
Fixed broken egg basket eggRenderers references UFR - broke in viewmodel_fix branch
3 Years Ago
Fixed bunnyhat LODs and ensure JiggleBone and EzSoftbone are disabled on LODs
3 Years Ago
Fixed multiple lodgroups on RustigeEgg_E
3 Years Ago
merge from HapisIsland_2021 - Bug Fixes
3 Years Ago
merge from easter_2021
3 Years Ago
Updated the easter abomination Phrases Network++
3 Years Ago
mf main
3 Years Ago
Added a gambling den with poker tables & a market to the Hapis Compound
3 Years Ago
Fixed the disabled mini-monuments.
3 Years Ago
Some more TMP replacements Made Switch leaderboard mode / settings buttons clickable
3 Years Ago
Fix shadows not being rendered in UI render scenes
3 Years Ago
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3 Years Ago
rustige egg music
3 Years Ago
fly away sounds
3 Years Ago
ModelDoc: Add camera modes (default and viewmodel for now)
3 Years Ago
phrases
3 Years Ago
rustige egg fixes
3 Years Ago
Egg vision now displays correctly
3 Years Ago
More Physmat impacts & HDRP conversions. PFX scene backup.
3 Years Ago
refactor mugshots to only happen when player is not in combat optimize acquaintance gathering show unknown mugshot if waiting for mugshot profiling
3 Years Ago
gesture sounds
3 Years Ago
Slightly darkened tall grass in temperate Slightly brightened willow bushes Darkened temperate moss
3 Years Ago
Created Scale Test Map To help with asset scale, will add more. Merge branch 'master' of sbox
3 Years Ago
Menu update
3 Years Ago
faberge egg anims, animator, worldmodel & deployed prefab updates Scripts and flags setup for code based rotations
3 Years Ago
First draft of AutoSkipUpgrader Enable AutoSkipUpgrader in HotloadManager Cleaned up AutoSkipUpgrader Merge remote-tracking branch 'origin/master' into hotload-autoskip Show list of auto-skipped types in HotloadDetails sheet Nicer type names in HotloadResult Merge branch 'hotload-autoskip'
3 Years Ago
source update
3 Years Ago
some fixes/cleanup
3 Years Ago
Fixed Panel.IsInside giving invalid results if the border-radius was bigger than half the width or height
3 Years Ago
background-position tests border-radius tests Update FriendList.scss
3 Years Ago
merge from main
3 Years Ago
Starting moving the menu closer to Lewis' concepts
3 Years Ago
Updated terrain anchors of the satellite dish, sphere tank and sewer branch monuments
3 Years Ago
Fixed not scaling background-size
3 Years Ago
Monuments now try to maximize the distance between themselves and monuments of other monument types (instead of only doing that for monuments of the same type)
3 Years Ago
Alpha blend background image instead of multiplying by background color
3 Years Ago
deleted and re-created meta files for the cliffs '\models' folder