193,115 Commits over 4,049 Days - 1.99cph!

6 Years Ago
merge
6 Years Ago
wip unit slot unlocking
6 Years Ago
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6 Years Ago
Added message of the day stuff to server
6 Years Ago
[D11] Quick fix to add default value to Recent Players button
6 Years Ago
more points tweaking
6 Years Ago
[D11] Fixes to reporting flow & some report options removed after feedback from Design
6 Years Ago
[D11] [UI] Fixed animation timings on Credits screen. Fixed texture sizes on various frontend screens that were using textures not a power of 4 and therefore unable to be crunch compressed. Updated loading screen crunch compression quality settings.
6 Years Ago
Tweaked match simulator scores
6 Years Ago
Rename outdated save files instead of deleting them
6 Years Ago
Removed more references to info text
6 Years Ago
[D11] [UI] Fixed accidental overwrite of loading screen 1.
6 Years Ago
[D11] [UI] slightly increased logo size in trademark screen, adjusted hint text in join game screen
6 Years Ago
Removed info textuser etc.
6 Years Ago
[D11] [UI] fixed a problem in the stats screen where it would scroll to the bottom while populating
6 Years Ago
updating icon font, CE buy button icon
6 Years Ago
Fixed NRE
6 Years Ago
[D11] [UI] Map tooltips now scale relative to how zoomed in the user is.
6 Years Ago
oilrig progress backup
6 Years Ago
disable browsing of yesterday's DC table
6 Years Ago
[D11] Implemented left and right thumbstick dead zones Fixed issue with top display bar appearing on main menu
6 Years Ago
Fix for career mode unit rows not setting highlighted colour on mouse over
6 Years Ago
updated daily challenge UI panel added shadow matte shader/material updated career team UI panel
6 Years Ago
[D11] Fixes for missing CLIENT defines
6 Years Ago
[D11] Reporting Flow - Display a list of connected players, and reports can now be sent
6 Years Ago
initialize Senses.shouldTick with true (otherwise Senses doesn't actually tick until a UnitFlag changes). Added event on Facts component for when we evaluate a FactProvider.
6 Years Ago
[D11] [UI] Added loading indicator for playfab request active check on Title Screen.
6 Years Ago
Work in progress on improvements for AI at Military Tunnel.
6 Years Ago
[D11][TUTORIAL] Few server settings for the tutorial
6 Years Ago
[D11] Add D11_ANIM_FIXES
6 Years Ago
[D11] [UI] art pass on the options screen in the frontend
6 Years Ago
set buy button interactable state
6 Years Ago
[D11] Back to 2.3f1 unity
6 Years Ago
[D11] [UI] Huge bugfixes and adjustments to the map interface to fix hover tooltip icons and slight optimisations to where code is located for easier code maintenance.
6 Years Ago
wip buy button stuff
6 Years Ago
Updated game mode folder structure
6 Years Ago
Disable the force wipe function
6 Years Ago
Stopped AIBehaviour allocating on setup Facts get evaluated in a queue with a budget
6 Years Ago
added AllowBrowsing bool to UIDailyChallengeTable
6 Years Ago
save
6 Years Ago
Remember last valid GPV on modules (allows tick rates to work properly)
6 Years Ago
request top entries if score table seed offset != 0
6 Years Ago
[D11][TUTORIAL] Added Todo List tutorial items to the language file
6 Years Ago
Added support for optional AI module tickratres
6 Years Ago
[D11] Enable console OSK on debug page - enter console command
6 Years Ago
buy button ui scene setup (not functioning yet)
6 Years Ago
Few little fixes. Chat not swallowing input, diagnostic not popping with key press...
6 Years Ago
[D11] Implemented and enabled camera.sensitivity option
6 Years Ago
Building editor updates preview asset correctly, fixed saving bad data for addon positions Removed Water from Unit.Navigation area mask (disables swimming)
6 Years Ago
Fixed scores menu not popping