248,548 Commits over 3,928 Days - 2.64cph!

4 Years Ago
BulletSystem code gen simple loop support Moved BulletSystem code gen to an editor assembly BulletSystem code gen now supports expressions with parameters
4 Years Ago
▋▆▄ ▅▊▌█ █▌▅▉▊ █▅▋▊█▅ ▋▉▇▍▇▆▌. ▅▉▄▌ ▉▅▄ ▅▍▊▋▊▉▅▆▋▇ ▉▇▉▄▍▄█ ▍▅▊ ▍▆▇ ▌▌▋▇ █▇█▊▇.
4 Years Ago
Part1
4 Years Ago
▋▊▊ ▋▋▅▉█▊ ▇▅▄▄▄▇▇ ▊▍▋▋ ▄█▍▉▊▌▋ ▌▇ ▍▇▉▇▍▍
4 Years Ago
Add an indicator that there are pending orders
4 Years Ago
mf main
4 Years Ago
Merge from main
4 Years Ago
Remaining stuff for mergability
4 Years Ago
Merge from griduse
4 Years Ago
▊▌██▄ ▌▍█▌▅▊▇ ▍▍▅▊▅▆▉ █▆▍ ▍█▄ ▄▊▅▊ ▄▅▍▍▋ ▌▇▄▄ ▋▊ ▉▅▄ █▇▍▆ ▍▊▍▆▄▅, ▉▋ ▊▍▍█ ▄▆ ▋▌ ▌▍▋█▅▄ ▋▉▄█▌. ▌▅▍▉▅ ▄▋ ▊█▋ ▌▅▋▇▄▆█ ▄▊▋█▋▇▅, █▉▉▅ ▍▌▇▅/▉▆▋▉▊ ▇▌▇▆▉▇▄ + ▍▌▄▅▅▌▇▉█▋█▄ ▌▋▄▉▉▊▋▉, █▋▊█▊ █▉▄▅▇█▌, █▆▆▊▉▇▄▄▉▋.
4 Years Ago
Tidy up from motion vector fixes
4 Years Ago
Organizing remaining statics WIP
4 Years Ago
LODs/COL/Prefab setup for train_tunnel_double_str_b_36m
4 Years Ago
Pitch/Volume random in sound.fgd
4 Years Ago
▄▇▍▇ ▋█▊▍ ▆▇▄ ██▇▊ █▄▅██▉▋▅▊▉▋ ▇▄▆▄▇▊▍ ▊▅ ▅▍▊▌▌▋ ▋▅▌▊▉ ▉▌ ▅▆▊▋▉▉▋/▆▆▆▌
4 Years Ago
Sound asset hotloading
4 Years Ago
Added AssetTypes to inspectorapp File save wildcard uses type
4 Years Ago
Refactored move point list lookup
4 Years Ago
Roaming point calculation can now use the AI grid. Fixed some range parameters.
4 Years Ago
Compile asset on save Inspector: file name in titlebar
4 Years Ago
Save this shit as json Update baseaccess.txt When compiling data object, only compile the data section Fixed sound event volume constructor Sounds open in inspector Load sounds Can put sounds anywhere, not just in sounds/ rust_pistol cleanup
4 Years Ago
Remaining mines pass.
4 Years Ago
Loot progress
4 Years Ago
AIInformationGrid.GetMovePointsInRange implementation. AIInformationZone can now use the ai grid for optimizations. AI can now use the grid if available for a monument. Added ai.usegrid convar to toggle use of the new grid system at runtime.
4 Years Ago
fixed broken LS vertiigo decal
4 Years Ago
Fixed instant death spot in cave_entrance_a S2P Cave
4 Years Ago
Finished ruining my wrist by splatting around all the new roads.
4 Years Ago
merge from main
4 Years Ago
save++ network++
4 Years Ago
Splat fixes
4 Years Ago
Fixed Trainyard green card puzzle bypass S2P Trainyard
4 Years Ago
Miltun final pass
4 Years Ago
merge from aipoint
4 Years Ago
Lowered high end weapons drop rate from APC crate
4 Years Ago
Updated entrance greybox
4 Years Ago
stricter shotgun trap placement
4 Years Ago
Updated source files
4 Years Ago
Manifest
4 Years Ago
overgrowth scene backup
4 Years Ago
van roadside junkpile
4 Years Ago
█▋▋ ▌▄▋▄▍▄▋▌ ▅▉▌█ ▆▄▄▋█ ▅▇ ▋▊▄▄▍ ▍▅ ▅▋ ▋█
4 Years Ago
▌█▄▊ ▉▍ ▉█▍
4 Years Ago
procmap roads van wreck prefabs
4 Years Ago
Van vehicle prefab variants
4 Years Ago
Take a fee per machine ordered from Add UI indicators for the fee status (unpaid, paid, can't afford) Update the UI if sell orders change
4 Years Ago
Move server side flame turret update to a budgeted update
4 Years Ago
▆▄▉▉▇ ▉▇▍▇▉ ███▊ ▆▉ ▉▆▉▅▇ ▌▋▉█▆ ▌▆█ ▆▉
4 Years Ago
▋▋▌ ▇▌▊▌█ ▅▅▊▊ ▋▅ ▉▌▅▊▉ ▋▆ ▊▉▅ ▇▉▍▉▅█▅ ▍▊▌ ▊▋▉▅▆▄ ▇▉▆ ▅▆█▇▇▍ ▌▋▌▉▌▅▅ ▅▋▄▇▋▆ ▆▋ ▄▋▄▍ ▉▌▇▍█ █▇▊▇ ▇▌▌ ▆▉
4 Years Ago
▆█▅'▅ █▋█▍▄▋▍▍▄▊ ▌▆▋▄ ▉▇▄ ▇▇▌▆ ▍▄ ▍▍▊▋ ▊▆▋▆▊ ▋█▄ ▉▊ ▆▊▄▋▊