248,555 Commits over 3,928 Days - 2.64cph!

4 Years Ago
Update to net 5.0.2 Merge branch 'master' of sbox
4 Years Ago
potential buy phase fix ball sprite tweaks more bullet color stuff ball color playtest fixes and sfx wall powerup
4 Years Ago
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4 Years Ago
Revert SetFlag change, just compare oldflags and newflags
4 Years Ago
BulletSystem codegen starting speed support BulletSystem codegen cleanup, error for per-update properties Simplified BulletSystem generation to not need bake result Some nice progress bars for generating BulletSystems Nicer temp variable identifier generation Fixed ECS codegen for structs like Vector2 Added ECS code gen errors for unsupported ActionLists
4 Years Ago
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4 Years Ago
Only send one network update a frame on MotorRowboat (could still happen 2-3 times with last change)
4 Years Ago
Drone flight sounds
4 Years Ago
Don't allow ordering if vending machines are blocked off
4 Years Ago
SetFlag now returns whether the flag was actually set Don't send network update in FixedUpdate on MotorRowboats if no flags were actually set (should save a bunch of network updates a frame)
4 Years Ago
player spawn rules
4 Years Ago
Topo cleanup
4 Years Ago
merge from main
4 Years Ago
skin approval
4 Years Ago
Move life story category updates (for rich presence) into a budgeted update
4 Years Ago
▌▊▍▇▆ ▉▌▊▄ -> ▇▌▌▆▍▋▌▇▍
4 Years Ago
Move flame turret position check to happen before building privilege check since that check is so expensive
4 Years Ago
More topos. Buncha more fixes.
4 Years Ago
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4 Years Ago
More topo masking
4 Years Ago
Pumpkin + easter baskets
4 Years Ago
bow prefabs
4 Years Ago
All default melee weapon prefabs
4 Years Ago
Grenade launcher prefab
4 Years Ago
All instrument prefabs
4 Years Ago
Move D_VIEWMODEL_PASS combo to specific shaders rather than having it in a shared fxc Update shaders objects with self shadowing viewmodel Merge branch 'master' of sbox
4 Years Ago
All normal gun prefabs
4 Years Ago
Topology masks WIP
4 Years Ago
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4 Years Ago
Jackhammer vm - added admire anim & hooked up in animator
4 Years Ago
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█▇▇▉▅▋▋ ▊▋▊▊▌ ▌▉▅▉ ▋▌▋ █▌▉█▇▌█ "█▋▋▉▋▍▄ ▋▌▌▇" ▉█▄ ▍▇▋ ▉▉ ██▆██ █▄▇▌▋ ▌▌▍▊▊▇▄▌▆▍ ▊▋/▅▋▇▆ ~▅▇▊█/~▉▌▍▌█▍▅ ▆▆▄▊▊ ▆▄▄ "▍▇▍▋▋" ▍██ ▉▌▊▇█▅▆▇ ▊▊█▅▍▌ ▄▅▋▅ ▌▉▆▇▍ ▉▅ ▋▇▍ ▆▊▍█▄▇ █▄ ▌▊▋▄, ▄▊▍ ▄▋▌▄▅▆▋▄ ▉▄▍▆▆▍▅ "▆&▋▌▆" ▄▄ "▋&▍▅▊ █▄▇▅" █▌ █▉▇▍▋ ▆▋▆▊█▉ ▇█ ▅▅▅ ▄▊▇▍ ▅▌▊▌▆
4 Years Ago
Brain sense query optimization when exclusively looking for players
4 Years Ago
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4 Years Ago
Speed up ticks
4 Years Ago
Order expiry will now update state after the expiry time
4 Years Ago
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4 Years Ago
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4 Years Ago
First batch of post-testing fixes
4 Years Ago
Addons that have failed to download or are waiting to be downloaded now display in the Addons menu. Their descriptions also explain why they are not working. Subscribing to addons while in game no longer remounts addons twice, now only remounts once Prevent menu map list refreshing multiple times within a short timespan, now only refreshes once per 100ms Other minor error handling improvements for Steam Workshop subscriptions
4 Years Ago
bow holdtype - fix for issue with incorrect arrow material, updated rigged file with latest arrow model
4 Years Ago
Don't even bother with surfaceproperties.vsurf Don't bother building surfacepropertyeditor now it's useless Citizen ragdoll use flesh surface
4 Years Ago
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