248,547 Commits over 3,928 Days - 2.64cph!

4 Years Ago
AIPoint/MovePoint/CoverPoint refactor to eliminate duplicated behaviour.
4 Years Ago
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Add ConnectionManager.Broadcast for sending the same message to multiple clients Pass results back, optionally Make SendMessage call SendMessages instead of SendMessageToConnection Steamworks SDK 1.51 Rename
4 Years Ago
Add main entity to spawn different terminals
4 Years Ago
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▇▉▉▅▌█ ▅▇▉▆▄▆▅▍ ▅▅▄▆▌▋
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▌▆▌'▍ █▊▊▌█ ▍▆ ▉█ ▇█▉▊▊ ▌▇▌▅▌▅ ▅▄▋'▉ ▋▋▌▇▇▆▊▍▇▆█▇▄ (▄▆▄▄ ▄▍▇ ▌▉██▋▄ █▊ ▇▊▋ ▇▌▅▄▊▄▍▆▆▋█▅█ ▅▉ ▆▋▍▌ ▄▅▅█)
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▆▇▋ ▆▄ ▍▇▇ ▄▌▄▅█▌▇▊ █▋▋▅██ ▇▅▌▅, ▆▊▍▇▋▉▄▅▉▌ ▌▅▍▊, ▋▆█ ▊█▇▌ ▇▉▅▅
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▆▋▇▌ ▅▆█▇ ▋▄▉ & ▊▄▋▍█▉ ▉▊▇▅▍
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▋█▊▊▋▇▍▋ ▊▋▌ ▌▇▆
4 Years Ago
4 Years Ago
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▅▉▉▍▇▋ ▊▆▆▊ ▊█▆▋▅▍ ▌▄▉▌ ▊▍▇▄▆▆▄▍▆█▉, ▍▊▍'█ ▊▍▄▍▆▅ ▉▄▄▇▄ ▌▆ ▍▇██▆ ▅▊▅▆▉
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▊▆▌▋▍▌ ▅ ▋▅▆ ▍▋▉▅ █▆ ██▉ █▉▋▆▊ ▅▊ ▅▇▄ ▊▆▊▆▍ ▅▉ ▄█▋▊▇▆ █▌▋ ▆▉ ▆▌▆ ▇▍█▍█
4 Years Ago
Converted jackhammer textures from core/generic workflow to the specular workflow.
4 Years Ago
Water treatment plant final pass
4 Years Ago
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4 Years Ago
jackhammer skinnable test
4 Years Ago
Refinery pass
4 Years Ago
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4 Years Ago
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4 Years Ago
Bunker textures/materials tweak -ezmeow
4 Years Ago
Satdish Island pass
4 Years Ago
▌▄▅█▍▆ ▆▆▌▅▌▅▄█▋█▌▉▆ "▅▄▄▇▌▄▉" ▋▉ "▍▌▅▋▌▊▆▄▍". ▍▌▇▍▆▅ ▊▍▉▋▄▋▋▄▄ ▉▋▆▌▋ ▇▇'█ ▉▋▆▍▄▄ ▆▇▅ ▊█▍▋▌▆▌▌ ▊▌ ▉▋▊ "▋▆▌▅" ▆▅██▇▊.
4 Years Ago
art source files
4 Years Ago
More fixes, more loot
4 Years Ago
Smarter job scheduling for ECS border warnings Cached BulletSystems are invalidated on stage change
4 Years Ago
Add JointCount and GetJoint to PhysicsGroup Add Body1 and Body2 to PhysicsJoint Network properties needed to render client side balloon constraint
4 Years Ago
Updated ignore.conf for steam srcds related cache things
4 Years Ago
cherry pick tp_coastal and sound.playurl/file volume fixes
4 Years Ago
Move r_flushlod commands to map disconnection (from map loading) to fix l4d map crashes in vphysics
4 Years Ago
▅█▌▉▌▇▆▋ ▊▌▅▄ ▌▋█ ▌▄▄ ▄▋▌▌ ▌▊▆▋▍▍ & █▉▌█▆█▅▊ ▉▋▇▆▍.▋▄▊▆▉▋▍▌ ▉▍ ▍▍▌█▇▊ ▅▆▅▇▆▆▅ ▄▋ ▌▇▊▋▆ ▆▊▋▋▅ ▋▅█▊▄▄▄ ▍▉ ▌█▇▍'▋ ▄▇█▅▌▋█▍▉.
4 Years Ago
More general loot stuff WIP. Better loot quality bias for stuff deep inside radtowns, vs stuff that is simply sitting on their surface. Worked a few ultra rare elite crate spawns into relevant high risk places.
4 Years Ago
Probable fix for if BaseFollowPathState starts running before nav data
4 Years Ago
No Servers Available dialog ! Enable Firebase Analytics for iOS Fix automatic update checker Filter out some more transient errors so they don't go to Sentry Version bump Update translations
4 Years Ago
Update translations
4 Years Ago
Version bump
4 Years Ago
Filter out some more transient errors so they don't go to Sentry
4 Years Ago
Fix automatic update checker
4 Years Ago
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