196,665 Commits over 4,110 Days - 1.99cph!

6 Years Ago
PlayerProgression tracks discovered entities Added idle discovery AI Added IgnorePlayerDiscovered flag to CandidateEntityFilter Added entity discovery unlock requirement type Loom is unlocked by task, triggered by grass patch discovery
6 Years Ago
BuildingEditor sets the preview camera by default.
6 Years Ago
Added OnParentDestroyed method to BaseEntity. Building uses OnParentDestroyed to destroy if parented (i.e. if it's an addon). Builder's Workbench requires stockpile and hammer instead of trigger/task.
6 Years Ago
building station placeholder model
6 Years Ago
[D11] [UI] Added Leaderboards assets required for new page in Rust Pulse/Community Hub. Marked Sceneloader as obsolete. Added headers to certain parent classes to tidy up the variables in-editor. Added translations for leaderboard headers/texts. Added leaderboards button to main menu. Renamed sheets to help with searching for them in editor. Added new bar background texture to use for buttons instead of pre-coloured variants.
6 Years Ago
Fixed AI not thinking in some matches under some circumstances. Advancement priority tweaks. Advancement distance tile scoring increased.
6 Years Ago
[D11][Tutorial] Added some wood to make crafting objectives.
6 Years Ago
renaming
6 Years Ago
more renaming
6 Years Ago
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6 Years Ago
more renaming
6 Years Ago
renamed again
6 Years Ago
renamed buildings and fbx files to match current naming
6 Years Ago
[D11] Fixes to Carousel transitions & Background transitions - some early WIP prep for MyGames/MyServers
6 Years Ago
Fixed AI using the advancement priority backwards
6 Years Ago
basic AI booster usage tests
6 Years Ago
Tier check checks if required tier is null
6 Years Ago
[D11] XBox One UDP encryption Release DLL.
6 Years Ago
#unity_editor flag fix
6 Years Ago
reverted my tileset test change on car3
6 Years Ago
renamed ice block prefab to IcePillarTT
6 Years Ago
Let's merge the UI back into Main finally, so I can easily get builds onto the remote server.
6 Years Ago
added new mesh to IceBlockTT prefab
6 Years Ago
6 Years Ago
More unlock data
6 Years Ago
[D11] UDP encryption implemented for XBox One. Disabled by default.
6 Years Ago
Tier I housing is starting unlock. Marked tier unlocks as tier.
6 Years Ago
fix
6 Years Ago
fix?
6 Years Ago
merge link?
6 Years Ago
Stripped the old lighting for Pål
6 Years Ago
Server join UI
6 Years Ago
Server join/info screen. Also had an issue with connection "none" state vs "disconnected". Don't think "none" is needed.
6 Years Ago
Some fixups to server browser and scoreboard
6 Years Ago
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6 Years Ago
DLabel and its derivatives can be properly dropped with drag'n'drop when they are not initially pressed env_wind can no longer freeze the server when improperly configured Invalid panels for tooltips will no longer create errors
6 Years Ago
Added GMod speficic mapping key values to more entities such as prop_door_rotating, func_brush
6 Years Ago
Blood Bag world model fbx, lods, prefab and col.
6 Years Ago
Fixed tier 0 house upgrades Fixed errors with building inspector UI Deleted duplicate exhausted effect
6 Years Ago
Grave unlock quest triggered by witnessing death activity Palisades quest unlock after first animal raid Trigger cleanup, added WorldTrigger for unity physics system triggers to invoke game event/TriggerSettings
6 Years Ago
6 Years Ago
Fixed Unit.Ownership not getting properly populated
6 Years Ago
[D11][TUTORIAL] find food tutorial update
6 Years Ago
Unit station prioritised job associated line
6 Years Ago
[D11][TUTORIAL] all tutorials enabled in the correct order
6 Years Ago
[D11][TUTORIAL] Added extra hints and button prompts to objective 5
6 Years Ago
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6 Years Ago
Job prioritisation basics; -Added JobCondition.Prioritised mode -Added HasPrioritisedJob condition -Added Work.PrioritisedJob with timeout(defaults to 1hr game time) -Added RMB commands to prioritise job associated with target entity RMB to flag resources for gathering only works when you have no unit selected, otherwise it goes to context menu
6 Years Ago
Some more building deed work...
6 Years Ago
[D11][TUTORIAL] Added text popups to find food tutorial.