248,969 Commits over 3,959 Days - 2.62cph!

4 Months Ago
Added textures for stone piles. Added stone pile variants.
4 Months Ago
Testing disable Nagle's algorithm on snapshots - it may caused delayed snapshots
4 Months Ago
Expand block out
4 Months Ago
Some final refactoring of DeltaSnapshot/DeltaSnapshotContainer
4 Months Ago
twitch drops
4 Months Ago
Update: Add entity counter to Save Viewer This should be enough for now, I'll add more functionality as needed. Tests: loaded a large save, validated counter updates with filtering applied
4 Months Ago
Fixed interaction UI icon alignment being shit NPC weapon attack speed reduced
4 Months Ago
Shrunk swamps a/b/c terrain usage to allow for a larger buffer for terrain blend map Reprocessed terrain blend maps for those
4 Months Ago
AttackingState: fixed AI agents getting stuck in place, trying to move all the time
4 Months Ago
Wolves can wait longer in a spot while roaming, reducing the number of path queries made by roaming wolves
4 Months Ago
Scale agent bloodamount so they're not one huge blood cell on death
4 Months Ago
Fixed NPC blood fx
4 Months Ago
Budget wolf pathfinding
4 Months Ago
Frontier hazmat LOD2 excludes burst cloth bones Increased tunic controller LOD distance
4 Months Ago
Version PackageFind Find2
4 Months Ago
Update: SaveViewer triggers loading on changed event - Also disabe the export buttons if no valid save is loaded Allowed to get rid of an extra variable and a first-run exception Tests: loaded large save game multiple times, all func still worked
4 Months Ago
Merge from ai_wolf_iteration
4 Months Ago
Tweak positioning of ColorPicker popup
4 Months Ago
Bugfix: avoid parsing invalid paths in SaveViewer Tests: tried to use a malformed path
4 Months Ago
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4 Months Ago
Replace ColorSampler with rewritten c# version, refresh eye dropper UI https://files.facepunch.com/solw/2024/September/04_11-55-DisgustingTaruca.png
4 Months Ago
Fix sense refresh time not accounting for budgeting delaying refresh
4 Months Ago
merge from dropped_item_perf_improvements
4 Months Ago
Properly handle origin/simspace delta accumulation when BurstCloth is re-enabled
4 Months Ago
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4 Months Ago
Bugfix: Avoid leaking protobuff entities in SaveViewer Tests: loaded a save multiple times
4 Months Ago
Clean: remove redundant code in SaveViewer Tests: filtered a small save
4 Months Ago
Improved icelakes blend map textures
4 Months Ago
Update Apis Lets make this less complicated Clean account/login Move rating api Use FastTimer here Custom DelegatingHandler for api calls - adds retries, logging, auth
4 Months Ago
merge from store_wallpaper_page
4 Months Ago
Make senses tick instead of being evaluated on demand On demand senses are harder to debug and visualize, as well as only causing a minor performance gain Ticking is more predictable performance wise and easier to keep track of in the frame budget Senses tick faster if a player is near the NPC
4 Months Ago
Wallpaper pack naming
4 Months Ago
Bugfix:SaveViewer no longer constantly filters - Also clear up cached results when user clears save file path Tests: stepped through the code, confirmed execution happened only once
4 Months Ago
Update: Migrating ConvertSaveFile func to SaveViewer - Removed old CovertSaveFile Tests: checked sorting works on a small save, export generates valid csvs
4 Months Ago
Update .gitignore Block out
4 Months Ago
Move package rating api Formalize login params Login return
4 Months Ago
Wallpaper Starterpack item
4 Months Ago
merge from main
4 Months Ago
WIP
4 Months Ago
Corrected error in normal calculation Calculation of normals from partial derivatives of wave functions, small error in my maths on z-component is now corrected.
4 Months Ago
merge from main
4 Months Ago
Wallpaper page media, description
4 Months Ago
PlaceDecorUniform, PlaceDecorValueNoise and PlaceDecorWhiteNoise can now all have their TerrainAnchorMode adjusted
4 Months Ago
Api updates Stats format Login2 test Clean favourite api Adjust api logging levels
4 Months Ago
rebuilt the door rig with the orriginal offsets for the gates shifted collider for the gate from LOD0 to parent models import settings for display and collision meshes
4 Months Ago
Leaderboard backup, run #13684
4 Months Ago
Fixed triggerHeight not being set in builds
4 Months Ago
Merge from world_update_2
4 Months Ago
Merge from world_update_2/waterwell_update
4 Months Ago
Another pass on vending orders