240,776 Commits over 3,867 Days - 2.59cph!

5 Years Ago
[D11] + Compound - FBX files converted into used prefabs
5 Years Ago
Spacesuit world models
5 Years Ago
CodeGen
5 Years Ago
Merge from main
5 Years Ago
[dtls][linux] fix
5 Years Ago
Plants LOD meshes and vertex colours for final LOD
5 Years Ago
Head LookAt smoothing
5 Years Ago
[D11] Fixes turret optimisations.
5 Years Ago
Merge from main
5 Years Ago
Disable notifications in server builds by default (temporary)
5 Years Ago
Fixed F3 debug view mode getting stomped
5 Years Ago
oops, got the return values wrong
5 Years Ago
[D11] [UI] Added localisation helper tools. Added localisation support to TMP to help us filter out localisation issues.
5 Years Ago
Added some extra debug checks to flif decoder
5 Years Ago
decor pop v3 backup
5 Years Ago
Touching skin
5 Years Ago
skin approval
5 Years Ago
trumpet viewmodel updates
5 Years Ago
Removed LockRotation third person stuff Cleaned how camera mode is selected from mounts/helds
5 Years Ago
[D11] More realtime on screen network stats
5 Years Ago
In FirstPersonWithArms only show HideIfOwnerFirstPerson shit if it's the held entity
5 Years Ago
[D11] Cabin a and b. Still needs navmeshes and col files.
5 Years Ago
Fixed profiler block mismatch
5 Years Ago
Fixed Wearable not marking itself as dirty when renderer array changed
5 Years Ago
[D11][DTLS] Fix
5 Years Ago
[D11] optimises traffic sent from turret aim code.
5 Years Ago
merge from hungarian_team_fix
5 Years Ago
[D11][DTLS] Improvements to DTLS code.
5 Years Ago
[D11] + Potential fix to industrial_bld_j not updating
5 Years Ago
Remove MeshSwap
5 Years Ago
PlayerInventoryProperties all skinnable, removed skinnedWear
5 Years Ago
network++
5 Years Ago
Merge from main
5 Years Ago
Added SteamFriends.GetFriendsWithFlag Added SteamFriends.GetFriendsWithFlag. Reworked SteamFriends.GetFriends and SteamFriends.GetBlocked to work upon it. I also had to expose the FriendFlags. Merge pull request #319 from LukasKastern/master Added SteamFriends.GetFriendsWithFlag
5 Years Ago
Added missing public methods for various functions in ISteamUGC. Fixed UGC Submit process reporting invalid progress value. Added missing newline Added public methods for playtime tracking Added proper implementation of the various 'setreturn...' methods which previously did nothing Made SteamUGCDetails_t.Result available via a public method in UgcItem Exposed the full result of the Vote method Merge pull request #321 from alexcodejammer/master Added missing workshop features
5 Years Ago
Add unsafe overloads for SteamNetworking Fix indentation Merge pull request #323 from HouraiTeahouse/master Add unsafe overloads for SteamNetworking P2P send and recieve functions
5 Years Ago
Fixed double deploy sfx on jerry can guitar
5 Years Ago
Compile fix
5 Years Ago
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5 Years Ago
Rename VehcleModuleManagerInventory to ModularVehicleInventory
5 Years Ago
Remove old data
5 Years Ago
The unused loot container that the garage needs (for when there's no vehicle on the lift) caused some confusion for the Item loot move method. Protocol++ to add a lootMoveAllowed bool to PlayerLoot, synced server->client. Defaults to true.
5 Years Ago
Minimum note time
5 Years Ago
WIP moving note data into scriptable objects
5 Years Ago
Move vehicle loot into the right container
5 Years Ago
Crafting category icon
5 Years Ago
Added some options to V_Instrument to filter out notes that we don't have (cowbell has less notes than a trumpet) Hooked up cowbell view model
5 Years Ago
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5 Years Ago
Code review: Improve the fuel system. All fuel tanks now use a standard interaction distance limit, and have position checks on.
5 Years Ago
Add settings for notification channels, moved auth code into settings instead of serverlist