250,340 Commits over 3,959 Days - 2.63cph!

5 Years Ago
Reduced default voice chat gain/multiplication from 10x to 2x to decrease gain artifacts
5 Years Ago
[D11] - Bug 4042 - Red Toolbox Scale Fix
5 Years Ago
Addon custom spawnlists, Game props and Addon props lists are now read only
5 Years Ago
[D11] - Texture map crunching. Checked in game.
5 Years Ago
Merge from main
5 Years Ago
Update protobufs for vending machine info
5 Years Ago
Add all the item info and icons (these are auto generated)
5 Years Ago
Add an editor script to export all the items (with icons) for the app
5 Years Ago
Added updated boar model Added updated boar textures
5 Years Ago
Fixed standalone build error Merge remote-tracking branch 'origin/master'
5 Years Ago
[D11] [UI] Removed unused UI textures.
5 Years Ago
Add all the vending machine sell order info to the app marker data
5 Years Ago
[D11] Enabling the profiler for all debug server builds.
5 Years Ago
More occlusion fixes: - separated position & state buffers to avoid issues with CPU updating positions while GPU was changing states - ignore GPU callbacks when state buffer is reuploaded during a resize operation - ensure mesh occludees are made visible in OnEnable and when animated building blocks start animating
5 Years Ago
rotated and repositioned water_pump
5 Years Ago
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5 Years Ago
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5 Years Ago
Radio wip
5 Years Ago
better vfx/sfx to show that convert is ending claw nogunsleft patterns, across sfx prospector form2 laser farther from core prospector pixelgroups dont react when attaching laserring fix prospector robo lasers
5 Years Ago
Add AllowInternetStreams convar to disable streams and replace with copyright safe content for streams
5 Years Ago
Fixed engine sound not playing when player entered a network area with a running vehicle. This was caused by the engine state being set before the engine loaded in.
5 Years Ago
Include AntiVehicle damage type in the explosion forces cars receive. Some "explosive" weapons don't actually apply "Explosion" damage.
5 Years Ago
WIP client task request system
5 Years Ago
Fix engine audio NRE
5 Years Ago
Reduce car fuel use in general, and adjusted performance calculations. Fuel use at low performance was too high
5 Years Ago
Handling for new notifications, tapping news notification opens in browser
5 Years Ago
Have the fuel gauge drop to zero when engine is off. REALISM
5 Years Ago
Updated plumber default inventory config with new items
5 Years Ago
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5 Years Ago
Fix Check Engine light staying on after engine is turned off.
5 Years Ago
Fixed incorrect source item on water pump
5 Years Ago
Water pump icon, adjust IO socket locations, set up animator
5 Years Ago
Default driver pose has a bug where it's off-centre to one side. Adjust driver mount points in the other direction by 70mm to to compensate.
5 Years Ago
Merge from farming2/pump
5 Years Ago
Merge from Main -> Vehicles
5 Years Ago
Changes to PlayerAnimation to fix players attempting to swim while mounted: - Only transition to Swim if Posing is false. - Transition away from Swim if Posing goes to true.
5 Years Ago
Allow modular cars to spawn on road OR roadside topology
5 Years Ago
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5 Years Ago
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5 Years Ago
Made stage card progress bar notches more subtle Fixed redux fuseEggShield including non-redux eggShield Switch input device handling rewrite Merge remote-tracking branch 'origin/master' Fixed standalone build error Now using the Switch's native controller support UI
5 Years Ago
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5 Years Ago
window height check on TeamMemberList support iPad mini horizontal and above on windowheight
5 Years Ago
Failed to read addon %i => Failed to read addon file %s
5 Years Ago
fix keyboard offset bug (iOS)
5 Years Ago
[D11] [UI] Fixed Roadsign Gloves translation issue.
5 Years Ago
Use WebBrowser for blog posts, remove BlogView
5 Years Ago
Update Terms Of Service.txt
5 Years Ago
update splash visuals
5 Years Ago
Fixed server-only runtime errors during client component stripping
5 Years Ago
Forgot ConstructionSocket.cs