250,325 Commits over 3,959 Days - 2.63cph!
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Added a gibs benchmark scene to test performance = "GibbableBenchmark"
Make sure water drop sound loop gets disabled when vehicles spawn in as perfectly stationary.
Remove some more allocations
Update GibPrefab
Fix minicopter using the HotAirBalloon outsidedecayminutes value instead of its own. As a side effect, increases minicopter decay time from 180 minutes to the intended 240 minutes.
Added a new custom Gibbable component editor inspector
Added the ability to override the collider per gib-piece to a box collider
Includes an Auto-size button to quickly snap a box collider to a mesh
Add pooled mode for bytes fields (add `[pooled = true]` to the field to enable)
Tooltip comment change only
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Merge from Main -> Vehicles
Fixed engine audio issues when entering a network group with a running vehicle
Preemptive fix for popover shifting sometimes
Water pump renderer LOD setup, gibs
Lowered water pump health to 250
Updated water pump io slots
Testing out orientation switching
Styling clustered player overlay
Remove extra padding on remove server dialog
Contextual header component on the confirm dialog
Icon picker padding tweak so it can get 3 columns on my phone
Filter timestamps in reverse order so it doesn't do weird stuff
Hide similar timestamps in chat
Fix missing header on team tab when you're not in a team
FIx header not showing on some pages when there's a problem loading data
Fix some require cycles I added recently
Smart switch requires TC auth to manually turn on/off
Press and hold devices to pick them up and reorder them
Don't use react-native-elements Avatar because it fades in every time it renders (even if the image is already loaded)
Limit the server subscription check so it doesn't run every refresh
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Centralize KeyboardAvoidingView into KeyboardAvoider so we can tweak it per platform easier
Some FlatList optimization
Full screen quit UI for main menu
Put the player you're signed in as as the topmost player marker
Tappng on grouped player marker will show a a list of their names
Combined player markers when they're close together
Add vending machine clusters
Commas in item quantity, hitslop
Add another mock sell order where there's a very high amount in stock
Fix weird white border showing while the popover is animating in/out
Update mock server to list sell orders and stuff
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Add details popover for vending machine markers