250,406 Commits over 3,959 Days - 2.64cph!

5 Years Ago
Added translucent version of lit terrain-blend + minor shader naming changes
5 Years Ago
Base gamemode: Do not try to draw view model hands if they have no parent, fixing view model hands sometimes floating unattached to the viewmodel, notably when exiting vehicles.
5 Years Ago
changing everything to components
5 Years Ago
[D11] - Glove Texture Size Changes
5 Years Ago
[D11] - Fix to Armoured Door Specular
5 Years Ago
Add Server Modal
5 Years Ago
modal styling
5 Years Ago
Fixed Switch build error Fixed stage-specific loading tips not being baked Fixed possible NRE on startup Fixed some edge cases with Switch dual JoyCons + Pro Controller
5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
Only register a model clientside if it wasn't already loaded by the server (ents.CreateClientProp)
5 Years Ago
5 Years Ago
Pairing Dialog
5 Years Ago
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5 Years Ago
[D11][#3979] Light leaking through walls - decreasing the DirectionalLight::constantBias for platforms with lower-res shadow maps {XboxOne Base and S}. Testing the perfromance of 1024 maps on those platforms.
5 Years Ago
colour on chatline
5 Years Ago
Disabled the weight hack for ragdolls - causes problems with posing for people
5 Years Ago
timestamp chat
5 Years Ago
[D11][UI] Removed references to all coins texture
5 Years Ago
Header blur
5 Years Ago
Updated packages to latest, fixed errors from API changes, built to confirm it all works.
5 Years Ago
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5 Years Ago
[D11] Added min height check to player spawns to prevent water spawning.
5 Years Ago
[D11] Set cached ammo mod type to null when changing ammo type.
5 Years Ago
Applied ShufflePlayerSeed fix for corpses to client.playerseed
5 Years Ago
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5 Years Ago
Fixed exception when attacking a campfire mounted water purifier
5 Years Ago
Removed an allocation in TooltipContainer.Update Tooltips will now shift horizontally if they are partially hanging over the side of the screen (noticeable on respawn button)
5 Years Ago
Return string info
5 Years Ago
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5 Years Ago
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5 Years Ago
Merge the Switch On and Switch Off inputs on the fluid switch to a single Toggle input that will enable the switch when powered and disable the switch when unpowered
5 Years Ago
Another vehicle lift edit
5 Years Ago
Several fixes and cleanup for the vehicle lift.
5 Years Ago
Fix overall performance calculation bug
5 Years Ago
Adjust engine part descriptions to be plural
5 Years Ago
Check angular velocity for sleep check, as well as standard velocity. Fixes issues when using flip pushes.
5 Years Ago
Remove water purifier proto def, it's no longer needed now that the water storage is a saved entity
5 Years Ago
Added input/output slots to campfire water purifier
5 Years Ago
Adding table model/material/texture
5 Years Ago
Don't update steering when vehicle is off - fixes client visual issues. Made a standard place for VehicleIsActive.
5 Years Ago
Merge from farming2
5 Years Ago
5 Years Ago
[D11][#3275] Disabling streaming for the foliage textures since to fix the mipmap level used in FoliageGrid via the BatchRendererGroup.
5 Years Ago
Fixed studiomdl.exe (and probably others) ignoring -game parameter
5 Years Ago
Scene backup
5 Years Ago
fix profile marker
5 Years Ago
fix for occlusion oopsie