192,974 Commits over 4,049 Days - 1.99cph!

7 Years Ago
Enemy overlay icon, scale lerp
7 Years Ago
Forgot to hook console system up to receive network messages
7 Years Ago
Various overlay icons no longer fade out
7 Years Ago
Projectiles can no longer hit friendly units
7 Years Ago
Conversation. party and enemy UI widgets use UIElements/pooling Enemy overlay widget always active, doesn' require selected unit
7 Years Ago
moved mushrooms to be a dispenser like the rest of the food
7 Years Ago
finalised uv 1 and 2 on heads, uv 1 on bodies across all lods and exported
7 Years Ago
Fixed nospawns navmesh/zone bounds
7 Years Ago
Fixed bad blackboard read in GoalPlan.SleepInHome
7 Years Ago
Save
7 Years Ago
Removed wolf pounce ability. Cleaned up combat component editor code, added nice remove buttons for abilties
7 Years Ago
Unit culling cleanup
7 Years Ago
skin corpses upon animals eating them
7 Years Ago
Fixed dispensables not being enabled as well as the itneractions for Corpses.
7 Years Ago
Ported SceneCameraToGameCamera util to PlayerCamera
7 Years Ago
uv 2 and 3 changes to playermodel
7 Years Ago
Pos Fix
7 Years Ago
3rd person stuff for the longswords.
7 Years Ago
HasShield animator param on ModelState should now be correctly assigned
7 Years Ago
Items not held as primary no longer modify the HoldModel
7 Years Ago
Working on character death/respawn
7 Years Ago
Status Effects now spawn and destroy their fxPrefab Added a terrible particle effect to Poison to demonstrate
7 Years Ago
LOD distances.
7 Years Ago
Lighting consistency
7 Years Ago
Cata LOD distances.
7 Years Ago
Interior volume settings
7 Years Ago
Fat toadloks now more inclined to squeeze through the narrow caves that they reside in.
7 Years Ago
Rehooked up shield effect on the prefab
7 Years Ago
Auroras to the reflection cubemap, because it looks cool. Terrain mat tweaks. Scene.
7 Years Ago
Get things working on listen server
7 Years Ago
Full dynamic reflection cubemap test
7 Years Ago
Better hit masks
7 Years Ago
Scenes.
7 Years Ago
Terrain triggers to trigger layer. Maincam reflection probe tweak test.
7 Years Ago
Fixed motor ending up in the wrong scene, which was also meaning NPC damage didn't work
7 Years Ago
Cave prefabs were on the wrong layer.
7 Years Ago
Zone bounds fuckery (hi Tlean)
7 Years Ago
Merge from weapons.
7 Years Ago
Few tweaks.
7 Years Ago
Merge from main.
7 Years Ago
Fixed remaining issues. Manifest.
7 Years Ago
Copy size from NMS, fuck editing two volumes
7 Years Ago
Preview renders for lots of stuff Zone bounds uses navmesh style volume editing, button to copy the volume to the navmesh for the zone
7 Years Ago
Sword variant stats. More icons.
7 Years Ago
Fixed starting shield not being visible when game starts Fixed issue where repeatedly equipping and unequipping a weapon would stop the weapon from appearing
7 Years Ago
Item icons for the variants.
7 Years Ago
Flag
7 Years Ago
Proper rusty/iron/steel longswords with mats.
7 Years Ago
General stuff, fixing bugs, mostly ordering issues.
7 Years Ago
Backup