195,819 Commits over 4,110 Days - 1.99cph!

8 Years Ago
Fixed WarmthNeedSimulator always returning 0
8 Years Ago
More
8 Years Ago
More.
8 Years Ago
Part 4
8 Years Ago
Added dancing around the fire behaviour
8 Years Ago
DSE validation null checks (allow null settings refs in data)
8 Years Ago
Part 3
8 Years Ago
Server side fixes for race mission
8 Years Ago
Part 2
8 Years Ago
Part 1
8 Years Ago
Prefabs
8 Years Ago
Save
8 Years Ago
Merging gangs
8 Years Ago
Gang serialization Gangs replicate to clients Gang UI updates when gangs are changed
8 Years Ago
saved truck max restored to original settings (keeping trim scene separate)
8 Years Ago
Fixed gps updates on both maps
8 Years Ago
re-exported truck to remove trim and fixed up material
8 Years Ago
before foliage test
8 Years Ago
merging ConsoleCommands branch
8 Years Ago
merging ConsoleCommands branch
8 Years Ago
updated ui truck icons to be larger and not alias so badly
8 Years Ago
trying out several player building placement logic tweaks: -building rotation is now updated even if the placement is invalid (fixes buildings getting stuck in invalid state/rotation) -building rotation should now be more reliable/steady when moving a building -fixed buildings not updating their valid placement check when rotating
8 Years Ago
finish_build console command can now (mostly) finish building upgrades
8 Years Ago
NPCs don't stop if they can't buy from the seller's current location
8 Years Ago
fixed player not showing the correct hold pose when he's carrying certain guns.
8 Years Ago
Fix some client/server issues + other cleanup
8 Years Ago
Criminal warnings cleanup
8 Years Ago
DrugSellZoneEditor works properly. Modernised it a bit.. except for sellableDrugTypes.
8 Years Ago
added new Rally Group command to radial menu
8 Years Ago
Drug selling only in drug zones
8 Years Ago
Rename IntendedPosition to ServerPosition for clarity
8 Years Ago
Changed NetworkLevel spawn assignments to make changing them easier. Only the container is assigned rather than each individual spawn.
8 Years Ago
CheckPools simplification + material edit
8 Years Ago
Removed payphone glow that that missions aren't really a particular focus.
8 Years Ago
sealing on of the lift doors to avoid falling to death
8 Years Ago
Scene2Prefab
8 Years Ago
skin approval
8 Years Ago
Fixed 3 triggers.
8 Years Ago
added special loot to launch site rooftops increased barrel spawns at launch site added repair bench, recycler, research table to launch site added radiation pockets to launch site fixed helicopter NRE when disconnecting fixed NRE on static repair bench when changing skins added eye bone to helicopter for spectating
8 Years Ago
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8 Years Ago
It helps to include the spawn files.
8 Years Ago
adjusted barrel spawn rates
8 Years Ago
fix
8 Years Ago
new maps are created in folders based on game mode type, map definition SO file created alongside the map file
8 Years Ago
More console autocomplete / history improvements
8 Years Ago
removed some static road bits before airfield entrance
8 Years Ago
more
8 Years Ago
Fixed bad activity creation in Relationships component Fixed potential NRE in UnitDetaiViewModal Disabled volumetric lighting pending weather/biome integration
8 Years Ago
Testing to see if CopyTexture is faster Added path test to check paths that double back
8 Years Ago
Re-painting airfield alpha splat