224,804 Commits over 3,714 Days - 2.52cph!

7 Years Ago
Manually call OnAnimatorStateTagChangedCallback when loading a random animation package if we're already in idle state (fixes no conversation anim bug)
7 Years Ago
Commented out HasDispensable DSE eval as improper DecisionContext causes a bunch of issues (shortsighted impl, will look at performant alternative)
7 Years Ago
Fixes
7 Years Ago
Torch lighting AI WIP
7 Years Ago
NPCs walk on/off ladders instead of sliding
7 Years Ago
fix panel image hack for octopus core edge not matching Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
7 Years Ago
Some better planet link angles
7 Years Ago
Not ladder related. Fixed some issues with character client visibility calc that I noticed.
7 Years Ago
Can now set CoreData.Color Moved progression methods to HighscoreManager Tweaked planet / link graphics when levels aren't complete
7 Years Ago
Bouncy ball impact sound uses SpawnSoundAttached
7 Years Ago
fixed skulls missing nametags
7 Years Ago
Ignitable component boilerplate
7 Years Ago
Core size now scales with the PixelGroup's Pxc Simplified Pxc.RenderPosition
7 Years Ago
Added highscore submission queue filtering
7 Years Ago
removing debug stuff
7 Years Ago
Fixed player suicide. Don't award a kill for killing ourselves.
7 Years Ago
Baseline
7 Years Ago
fixed some issues with ai walking off edge, added freeze traps
7 Years Ago
Sound occlusion. Play bullet impact sounds slightly in front of the impact normal.
7 Years Ago
Merged from main
7 Years Ago
Merge from main
7 Years Ago
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7 Years Ago
island 1 tinkering
7 Years Ago
Safety first; fix for index out of range
7 Years Ago
Cherry picking 22194
7 Years Ago
Fixed stack trace red text in main menu because fuck me
7 Years Ago
Octopus turrets now use CoreControllers
7 Years Ago
Fixed sprite and brush models culling when occluded with custom depth enabled
7 Years Ago
Planet borders are now constant width
7 Years Ago
flare effect added to searchlight searchlight cost reduced
7 Years Ago
CoreData now refreshes when a referenced base changes Removed border from CoreData files PixelGroups can now have CoreControllers
7 Years Ago
Trans map surfaces generate double sided collisions. AssetCache++
7 Years Ago
Move query buffer resize to the right place
7 Years Ago
merge into main
7 Years Ago
rebuilt dlls
7 Years Ago
merge from main
7 Years Ago
skin approval small trout provides 8 animal fat upon gutting reduced bone armor cost to 1 rope instead of 2 halved leather cost of hide armor
7 Years Ago
Fixed missing planet link
7 Years Ago
Logging tweak
7 Years Ago
Added Howie's octopus eye
7 Years Ago
Add / remove points
7 Years Ago
Added depth bias for coverage query tests
7 Years Ago
mp5
7 Years Ago
fixed helicopter spotlight being too dark added flare to helicopter spotlight
7 Years Ago
removed debug calls
7 Years Ago
Planet / Core refactor
7 Years Ago
Fixed warning vuejs
7 Years Ago
exhausted anims inmprovement
7 Years Ago
Weapon selection fixes
7 Years Ago
Possible fix for hl1 brush models in incorrect location in multiplayer