224,812 Commits over 3,714 Days - 2.52cph!

7 Years Ago
mp5
7 Years Ago
fixed helicopter spotlight being too dark added flare to helicopter spotlight
7 Years Ago
removed debug calls
7 Years Ago
Planet / Core refactor
7 Years Ago
Fixed warning vuejs
7 Years Ago
exhausted anims inmprovement
7 Years Ago
Weapon selection fixes
7 Years Ago
Possible fix for hl1 brush models in incorrect location in multiplayer
7 Years Ago
finished rock trap, more modules, etc.
7 Years Ago
Fixed coverage queries collection handling
7 Years Ago
reduced stone pickaxe cost
7 Years Ago
Started building collision generator
7 Years Ago
Probably fixed the last of the list issues
7 Years Ago
Formatting
7 Years Ago
html - merge recieved arrays using "Id" as the key Ractive update, anim fixes Merge branch 'master' of SandboxGame
7 Years Ago
Fixed glass material not rendering to custom depth buffer
7 Years Ago
Added DebugEx.Log to write to log file without stack trace Game startup logs and console commands no longer spam stack traces into game log
7 Years Ago
More item description updates and fixes
7 Years Ago
Fixed more prop materials
7 Years Ago
Fix props material dependencies
7 Years Ago
Added skinned body hair and committing male hairstyle 1, female hairstyle 1 and facial hair style 1 to hair branch.
7 Years Ago
Tweaked snow mound terrain anchors
7 Years Ago
Moved core graphics Updated LevelSelect/default.json First draft of new planet link style
7 Years Ago
Missing change in last commit
7 Years Ago
Missing shotgun viewmodel materials. Meshes look for material dependencies in any addons. fuck
7 Years Ago
Update bindinggen
7 Years Ago
Don't use move
7 Years Ago
Merged from main
7 Years Ago
More navmesh grid optimizations.
7 Years Ago
Update bindinggen
7 Years Ago
Improve GCHandle logging, fix a GCHandle leak
7 Years Ago
hand axe attachment point data
7 Years Ago
More optimization and bug hunting in navmesh grid and cover system.
7 Years Ago
Changed snow tilling settings / changed snow blending / shadow casting changes / snowball scale
7 Years Ago
fixed weird beard skinning
7 Years Ago
Level icons panic a bit when you select them Fixed possible event leak in LeaderboardUIController Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity Stage_Camera now functions without a Stage_Arena MenuStage now doesn't have a Stage_Arena
7 Years Ago
forgot to save
7 Years Ago
More manifest logging
7 Years Ago
removed textures clear pool setup callback (maybe fix crash)
7 Years Ago
Added terrain anchors to tundra tall grass patches (fixes occasional floaty placement)
7 Years Ago
TerrainAnchorGenerator improvements
7 Years Ago
More masked materials
7 Years Ago
Made snow mound edges even
7 Years Ago
Burnt Human meat now uses the correct icon instead of cooked bear meat icon
7 Years Ago
Rails and ladders use masked material
7 Years Ago
ugly high scores window
7 Years Ago
more
7 Years Ago
More item description updates and fixes
7 Years Ago
Materials can now use material instances as parents. Added Masked and Translucent versions of default lit. Fixed glass not using a two sided material on datacore.
7 Years Ago
Fixed crosshair screen blocking Fixed dealog not populating Cleaned up js includes in root html lfs images